RE: Splinterlands Strategies: Land is here, almost, maybe on the 14th?
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Bringing new people into the ecosystem.
Kicking the bots out once and for all.
Oh.. I am with you on these points. I use BOT's, but if they went tomorrow I would very happy.The second stage of selecting monsters, and abilities may prove more troublesome for them, at least short term.
New people is a MUST. The base is dying, and full of hard core veterans (like me). I would prefer otherwise. The game I find stressful to play. I think it's the time limit, I don't do well under pressure.
What's above is from a land perspective. This is a whole new arena, that won't give out a lot short-term. It is a lot of fun though, and Splinterlands lacks that.
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Two questions...
If bots were completely banned across the board, how would that change your approach toward Splinterlands and how would you change your asset holding strategy?
Since the game is stressful for you to play, would you ever consider changing your role and focus in the ecosystem if the ecosystem grows? Maybe you just stop playing the card game altogether and focus on other parts of Splinterlands you find less stressful and possibly more enjoyable.
I don't know whether it's truly possible to ban them. In 2019, I used to play manually, using 3 accounts to do the daily quests in 3 sessions (and win a lot). It required a lot less concentration then as there were far less cards. With the complexities now, there's too much to compute in 2 minutes, hence the stress.
I only play Brawls now, but due to point (1), don't enjoy it so much. With each new expansion, this complexity level worsens and make me want to play less. I would rather sit back, rent out the assets and let someone else take the pain.