dCity Progress Update #30
Introduction
Good day to everyone, hope everyone is doing alright. The year is almost coming to a close as we draw near towards December. Come to think of it, 11 months has already elapsed since I first started dCity. Time really pass by fast and I am glad with what I had achieved so far playing dCity.
What is dCity?
The game is a city simulator game based on Hive NFTs where one can create a city the way we want it to be. As players develop and grow their cities, optimization is needed in terms of buildings, city population, the income that the city yields and technological developments. While many aspects of the game can be calculated based on the simulator within the game, there is a portion of randomness in the form of crisis event which can bring different kind of impact to city which affects income or popularity. If you like the original SimCity, I am sure you will like this.
My City
The below screenshot is how my city looks like at this moment:
Currently, the daily income has increased back to the 60 SIM region which I am really thankful. However, there is a big negative on the other spectrum. This is something that I will need to fix. This I believe should be due to the large amount of students and young citizens I am holding, hence it diminishes my SIM income.
At this moment, I have yet to increase my wind turbine count but I will discuss my plan for the wind farm strategy that was shared to me by @ryosai which I will be working on more actively in the coming few weeks so that to progress and get the wind farm.
Pushing Through The Wind Farm
Right now, I am holding 8 wind turbine with 1 eco energy tech card. So right now, I am 17 wind turbine away from the requirement needed for a wind farm, not including other cards like power lines etc.
So right now, I would like to to continue trading layer 2 coins into SIM so that I can purchase a wind turbine set that my mentor shared, which includes a wind turbine, an economist and an eco-activist. This loop gives 5 income and also 3 tax refund at a relatively acceptable cost. This is how I want to build up wind turbine sets. By moving set by set, not only do we increase the base income, we also improve the base tax refund which also improve our income and help increase ladder rewards.
To fund purchasing of sets, another source will be from selling Young Citizens which is rather substantial. However, if possible I would want to keep my young citizens and grow them in hope that they will become citizens of even higher value.
So short term goal, to aim to purchase 2 sets in the coming week. Will update the progress in the next post.
Current SIM Holdings
At the moment of writing, the current amount of SIM I am holding has reached 253,024 SIM. SIM increase mainly coming from Young Citizen sales and slightly less coming layer 2 token swapping. Progress is a little slow towards higher SIM holdings, hoping to accelerate it a little to a better state before the year ends.
Why Hold SIM?
This is reminder to all that holding SIM (or commonly known as SIM Power) brings about daily liquid hive if one having above 8000 SIM Power. SIM Power is calculated by the from the 30 days average SIM holdings.
With the increase in SIM in my Hive Engine, the 30 day average of my SIM power will continue to increase and then translate to move liquid Hive earning per day. Amount of liquid Hive per day based on current 30 day average is as seen below:
Assuming no increase in Sim Power, I will get 0.105 liquid Hive per month and this is a nice little increase from previous week. This will aid me in my goal where I am hoping that with this continuous building of the passive liquid hive accumulation, I will be able to fully fund for the minimum hive power up requirement for Hive Power Up of 10 HP solely from this. And this will need me to be able to accumulate 0.333 Hive per day in order to do so. Right now I am 30% completed which I am really thankful.
Closing
I would like to take a more systematic approach to building the city and plan for the purchases. Somehow when I don't plan, I will procrastinate and just let the city go on auto gear which ends up with insignificant progress. And hopefully in due time, I can be a SIM millionaire.
Looking forward to the journey of growing the city as it matures and progresses!
If you're interested to also try out this game, you can access dCity by visiting: https://dcity.io/
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