Simple peasant life

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(Edited)

I've long wondered why such a simply designed game can be so very sexy. I woke up during the current Halloween event. This is because during themed events, I am increasingly interested in how other players, with whom you are nonstop competing for the rewardpool, have prepared for it.

At first glance, dCrops is a moronic iddle game based on a farming simulator. Plant a seed, harvest a crop, process it and create products from it. Simple. But only on the surface. The strategy in this game is math. Any monkey can speculate on assets. But longtherm can make the most out of the reward pool for those with the best math. Numbers pay my living and feed my childern, so this game couldn't pass me by.

There's an ongoing Halloween event where you have a chance to win limited NFTs. The most lucrative of these is Buddha's hand. Allseason seed that matures for 6days and produces 3 pieces of $25Shares. So I figured I'd load as many as I could. Ideally 30 pieces that also equal 10% of the total volume in circulation.

Each season will produce me a minimum of 27x75+3x150= $2475Shares. Which at a Crops/Shares ratio of 0.35 is about 866Crop tokens. Every season. Trading at 0.005Hive/1Crop, that's 4.3Hive/season. Or 0.3Hive a day if you like. But I managed to load 31 of them (maybe more), and the number of $Shares directly encourages sugaring with fertilizer, or sowing in more fertile fields. So it's likely that the profit will be better.

Collecting that amount of Buddha's Hand seeds was not easy. It cost me several hours of time, products and harvesting ~$250,000 worth of Shares and ~21,000Crop tokens. Again through the Crop/$Shares ratio and the average Crop token values, we can conclude that my cost for these 31 seeds was 542.5Hive. One seed is therefore 17.5Hives. On top of that I got a few Beta packs, event recipes and hundreds of consumables (salt, pepper, fertiplus etc).

The cost was proportional to your strategy in the Trick&Treat minigames. It depended on how many $Shares in products you burned in each attempt, how lucky you were in raffles, and in the Golden Ticket drop. Whoever was better, one seed could easily cost them only 15Hive. Who didn't have any saved products and bought them from the Farmer's Market premium could have paid double. Who was unlucky enough to get one... who knows.

The cheapest offer on the market is currently 67Hives and I'd say the potential to profit from a quick flip is there. But the longer I use the seeds, the more my wallet will start to sparkle.

I'm not so much concerned with Hives for flipping, which is quite a challenging discipline without volume. My current math is to increase Croptoken income, increase Cropstake and increase passive income from it.
It won't be long before the game's fourth anniversary and I'll be in my fourth year with it. Every year gets better and I think the dCrops ecosystem have the best before. There are still only a few players in the ecosystem and even fewer who take it seriously. By the time those players come along, I want to have really big Croptoken moonbags.



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