Warhammer 40k - Unit Review Library 174 - Astra Militarum, Bullgryn Squad

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"You stuck armour on the Ogryn? Genius!"

Hello everyone! Zak Ludick here from Cape Town, South Africa and this is a Warhammer 40k - The Great Unit Review Wheel! post!

Now known as the Unit Review Library!

What is it all about? It is not there to just give a stat. It is there to give MY review of the unit!

Also this has become quite the Challenge! With so many units to review in the game the consensus in the hobby community is that I will not have enough time to review all of the Datasheets before the new edition of Warhammer 40,000 came out.

I should have started when 10th edition launched!
501 days since the start of 10th Edition.
This is Review #174, I am 327 reviews behind! (Lowest I have been is 314 behind)

January 2025 we are expecting Astra Militarum and Aeldari codexes as explained Here, so time to focus on THOSE Datasheets!

Astra Militarum, Bullgryn Squad

10th Edition Index

Bullgryns are another Ogryn unit, the Ab-human auxiliaries of the Astra Militarum. They are big, strong and stupid. The idea to stick some proper armor on them is great though. Now they can survive a bit better!

Stats

Movement 6"
Toughness 6
Save 4+(armor/invul/Feel No Pain)
Wounds 3
Ld 7+
OC 1

Weapons

There is a choice between two shields and either a gun and regular close combat weapon or no gun and a maul.

They cost 90pts to field a unit of 3 and 180pts to run a unit of 6.

A box of 3 of them costs you $62.50

Ranged Weapons

Grenadier gauntlet

18" Range, D6 Shots, Hitting on 4+, S4, AP0 and 1 Damage each.
Blast (Gain an additional attack per 5 enemies in the target unit, rounding up!)

Melee Weapons

Close Combat Weapon

4 Attacks, Hitting on 3+. S6, AP0 and 1 Damage each.

Bullgryn maul

4 Attacks, Hitting on 3+. S7, AP-1 and 2 Damage each.

Wargear Abilities

Slabshield

The bearer gets +1 Wound, this means that they have 4 Wounds each.

Bruteshield

The bearer has a 4+ Invul save.

Abilities

Feel no Pain 6+ (When taking damage, roll a feel no pain and on a 6+ they ignore the damage)

Wall of Muscle

When an attack is allocated to a model in this unit, subtract 1 damage from the attack to a minimum of 1.

Thoughts

For me the 4+ invul is the best option. That 4+ save taking a AP-1 or AP-2 shot will chew wounds off these guys a lot faster, even if they have 4 wounds to take. 4+ invul means that AP does not modify.

Then the -1 Damage makes them crazy good at tanking Space Marine Combat specialists.

My Space Wolves with Powerfists. -1 Damage makes it 1 Damage each. So I would hit on a 3+, Wound on a 3+ and then AP-2 does not matter because of Slab Shield. So you have a 4+ Invul save. If the wound goes through, it does so at -1 Damage. So 1 Damage and then you roll a 6+ FNP.

To me the Grenadier Gauntlets feel... anti-climatic. They look really cool, but after being less than 18" away, the Bullgryns will be in combat soon anyway so Bullgryn Mauls and Brute Shields all the way for me!

That makes 18 Astra Militarum Datasheets Reviewed putting them on 20.22% Completed. The total Completed is 16.59% Complete! Can I review them all?!

Thank you for reading!

Warhammer Review Library

Army Rule and Detachment Rule Reviews

FactionDetachmentReview Number
Agents of the ImperiumArmy Rule #2
Astra MilitarumArmy Rule #1
Astra MilitarumCombined RegimentDetachment Rule #1
Space MarinesArmy Rule #3


Datasheet Review list (Alphabetical)

FactionUnitReview Number
Adeptus CustodesProsecutors#1
Adeptus CustodesKnight-Centura#54
Adeptus CustodesShield-Captain#61
Adeptus CustodesShield-Captain in Allarus Terminator Armor#70
Adeptus CustodesTrajann Valoris#40
Adeptus MechanicusArchaeopter Fusilave#13
Adeptus MechanicusArchaeopter Stratoraptor#14
Adeptus MechanicusArchaeopter Transvector#15
Adeptus MechanicusBelisarius Cawl#53
Adeptus MechanicusCorpuscarii Electro-Priests#97
Adeptus MechanicusOnager Dunecrawler#110
Adeptus MechanicusSerberys Raiders#55
Adeptus MechanicusSerberys Sulphurhounds#56
Adeptus MechanicusTechnoarcheologist#104
AeldariAsurmen#155
AeldariDark Reapers#165
AeldariGuardian Defenders#64
AeldariHemlock Wraithfighter#161
AeldariKarandras#153
AeldariMaugan Ra#87
AeldariNight Spinner#65
AeldariRangers#149
AeldariShadowseer#80
AeldariShining Spears#147
AeldariShroud Runners#151
AeldariSkyweavers#157
AeldariSolitaire#167
AeldariSpiritseer#169
AeldariStarweaver#173
AeldariThe Visarch#159
AeldariPrince Yriel#92
AeldariVoidweaver#171
Astra MilitarumAegis Defence Line#146
Astra MilitarumArmoured Sentinels#148
Astra MilitarumAttilan Rough Riders#154
Astra MilitarumBaneblade#156
Astra MilitarumBanehammer#160
Astra MilitarumBanesword#166
Astra MilitarumBasilisk#170
Astra MilitarumCadian Castellan#158
Astra MilitarumField Ordnance Battery#162
Astra MilitarumKasrkin#60
Astra MilitarumOgryn Bodyguard#150
Astra Militarum Ogryn Squad#152
Astra MilitarumPlatoon Command Squad#172
Astra MilitarumRatling Snipers#164
Astra MilitarumTank Commander#90
Astra MilitarumWyvern#81
Astra MilitarumValkyrie#168
Black TemplarsBlack Templars Gladiator#102
Black TemplarsHigh Marshall Helbrecht#38
Black TemplarsMarshall#46
Black TemplarsThe Emperor's Champion#63
Blood AngelsAstorath#131
Blood AngelsBaal Predator#2
Blood AngelsBrother Corbulo#132
Blood AngelsCaptain Tycho#133
Blood AngelsChief Librarian Mephiston#134
Blood AngelsCommander Dante#135
Blood AngelsDeath Company Dreadnought#136
Blood AngelsDeath Company Intercessors#137
Blood AngelsDeath Company Marines#138
Blood AngelsDeath Company Marines with Jump Packs#139
Blood AngelsFurioso Dreadnought#140
Blood AngelsGabriel Seth#66
Blood AngelsLemartes#32
Blood AngelsLibrarian Dreadnought#141
Blood AngelsSanguinary Guard#93
Blood AngelsSanguinary Priest#142
Blood AngelsSanguinary Priest with Jump#143
Blood AngelsThe Sanguinor#144
Blood AngelsTycho the Lost#145
Chaos DaemonsBeasts of Nurgle#98
Chaos DaemonsDaemonettes#29
Chaos DaemonsLord of Change#75
Chaos DaemonsNurglings#82
Chaos KnightsKnight Abominant#94
Chaos KnightsWar Dog Brigands#30
Chaos KnightsWar Dog Executioners#31
Chaos KnightsWar Dog Huntsman#77
Chaos Space MarinesAbbadon the Despoiler#50
Chaos Space MarinesHaarken Worldclaimer#41
Chaos Space MarinesKhorne Lord of Skulls#37
Dark AngelsAsmodai#16
Dark AngelsAzrael#17
Dark AngelsBelial#4
Dark AngelsDeathwing Knights#20
Dark AngelsDeathwing Terminator Squad#99
Dark AngelsLazarus#62
Dark AngelsLand Speeder Vengeance#101
Death GuardBiologus Putrifier#5
Death GuardBlightlord Terminators#10
Death GuardChaos Lord#36
Death GuardLord of Contagion#52
Death GuardTallyman#39
Death GuardMalignant Plaguecaster#71
DeathwatchCorvus Blackstar#72
DeathwatchDeathwatch Veterans#114
DeathwatchWatch Captain Artemis#122
DeathwatchWatch Master#124
DrukhariGrotesques#45
DrukhariHaemonculus#8
DrukhariRaider#35
DrukhariScourges#7
Genestealer CultsAberants#47
Genestealer CultsHybrid Metamorphs#58
Genestealer CultsReductus Saboteur#33
Grey KnightsBrother Captain#25
Grey KnightsGrand Master#48
Grey KnightsStrike Squad#51
Imperial AgentsCallidus Assassin#9
Imperial AgentsCulexus Assassin#69
Imperial AgentsEversor Assassin#105
Imperial AgentsExaction Squad#111
Imperial AgentsImperial Navy Breachers#113
Imperial AgentsInquisitor#115
Imperial AgentsInquisitor Coteaz#117
Imperial AgentsInquisitor Greyfax#121
Imperial AgentsInquisitorial Henchmen#123
Imperial AgentsLord Inquisitor Kyria Draxus#126
Imperial AgentsRogue Trader Entourage#127
Imperial AgentsSubductor Squad#128
Imperial AgentsVigilant Squad#26
Imperial AgentsVindicare Assassin#129
Imperial AgentsVoidsmen-at-Arms#130
Imperial KnightsCanis Rex#76
Imperial KnightsArmiger Helverin#22
Imperial KnightsArmiger Warglaive#43
Imperial KnightsKnight Castellan#83
Leagues of VotannBrôkhyr Iron-master#27
Leagues of VotannBrôkhyr Thunderkyn#78
Leagues of VotannCthonian Beserks#86
Leagues of VotannSagitaur#3
Leagues of VotannÛthar the Destined#44
NecronsObelisk#11
OrksBattlewagon#34
OrksHunta Rig#28
OrksZodgrod Wortsnagga#89
Space MarinesKayvaan Shrike#23
Space MarinesMarneus Calgar#42
Space MarinesRazorback#21
Space MarinesVanguard Veteran Squad with Jump Packs#103
Space WolvesArjac Rockfist#68
Space WolvesFenrisian Wolves#91
Space WolvesWolf Guard#74
T'au EmpireBreacher Team#88
T'au EmpireDarkstrider#12
T'au EmpireKroot Carnivore Squad#19
T'au EmpirePathfinder Team#79
T'au EmpirePiranhas#107
T'au EmpireRazorshark Strike Fighter#95
T'au EmpireStealth Battlesuits#67
Thousand SonsAhriman#108
Thousand SonsAhriman on Disc of Tzeentch#109
Thousand SonsExalted Sorcerer#59
Thousand SonsMagnus the Red#49
TyranidsBarbgaunts#6
TyranidsLictor#106
TyranidsRaveners#96
TyranidsScreamer Killer#24
World EatersLord Invocatus#100
World EatersWorld Eaters Chaos Spawn#18
World EatersWorld Eaters Daemon Prince#85

Legends Datasheet Review list

FactionUnitReview Number
DeathwatchDeathwatch Terminator Squad#112
DeathwatchFortis Kill Team#116
DeathwatchIndomitor Kill Team#118
DeathwatchKill Team Cassius#120
DeathwatchProteus Killteam#57
DeathwatchSpectrus Kill Team#73
DeathwatchVeteran Bike Squad#84
Imperial AgentsInquisitor Eisenhorn#119
Imperial AgentsInquisitor Karamazov#125

Thank you for reading!

** Images in this post are from the Warhammer app, or Warhammer.com or otherwise referenced.

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Cheers!
@zakludick

Hive South Africa



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13 comments
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I love Ogryns and Bullgryns so much. If I collected Imperial I'd basically create an army around them.

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Well... 3 x 6 man Bullgryn Squads and 3 x 6 Ogryn Squads is... 930pts for 36 Ogryns!

Almost half an army!

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I'd like to see a half Ogryn/Bullgryn and half Votann army so the big guys can just throw the Votann over enemy lines.

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"Nobody tosses a Votann!" 🤣🤣🤣🤣🤣🤣

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Sweet. Another one!

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You're welcome @zakludick, it's well deserved! Congrats on your constant involvement on Hive 😊👍

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Auto include in any Guard list. Fact that they can toe to toe with most melee space marines speaks volumes.

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(Edited)

For sure man. Brute Shields and Mauls and you'll see them tank Bladeguard Veterans!

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Waaaaah! 🤣🤣🤣🤣🤣 I just rolled it out!

90pts for 3 Bladeguard and 90pts for 3 Bullgryn.

The best case scenario is the Bladeguard hold the Bullgryn in combat for 5 combat rounds. But they all died... sometimes after one or two rounds of combat even if the Bladeguard strike first... they actually have very little chance to kill Bullgryn.... better shoot them and avoid them!

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I once charged my terminators into them and they locked in combat for 3 turns😑

Very effective at tying up elite units.

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