Warhammer 40k - Unit Review Library 75 - Chaos Daemons, Lord of Change


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Hello everyone! Zak Ludick here from Cape Town, South Africa and this is a Warhammer 40k - The Great Unit Review Wheel! post!

Now known as the Unit Review Library!

What is it all about? It is not there to just give a stat. It is there to give MY review of the unit!

In this series, I will review one unit at a time, picking them randomly.

So let me spin the wheel again and see what I get:

Chaos Daemons, Lord of Change

10th Edition Index

The Lord of Change is the Greater Daemon of Tzeetch. Tzeetch is the Chaos God of Change, mutation and magic. So the Lord of Change, even though he is a big Daemon that can do quite a bit of damage in close combat, is highly gifted in the psychic arena.

The Lord of Change is 260pts to field and costs $168 to buy.

Let's check its stats.

Stats

Movement 12"
Toughness 10
Save 6+/4++(armor/invul/Feel No Pain)
Wounds 18
Ld 6+
OC 5

Weapons

The Lord of Change comes standard with a Bolt of Change ranged attach and a Staff of Tzeetch melee attack.

You can then either add a Baleful Sword for more melee threat or a Rod of Sorcery for an additional Ranged attack. You have to choose.

So either 2 shooting attacks and one melee attack, or one shooting attack and 2 melee attacks that can both be used.

Ranged:

Bolt of Change - Witchfire
18" Range, 9 Shots, Hitting on 2+. S9, AP-1 and 1 Damage.
Psychic

Bolt of Change - Focussed Witchfire (The stronger but more risky option)
18" Range, 9 Shots, Hitting on 2+. S9, AP-2 and D3 Damage.
Psychic, Hazardous

Rod of Sorcery
12" Range, 6 Shots, 3+ to Hit, S8, AP-1 and D3 Damage each.

Melee:

Staff of Tzeentch
5 Attacks, Hitting on 3+, S6, AP-1 and 3 Damage each.
Psychic

Baleful Sword
3 Attacks, Hitting on 3+, S7, AP-2 and 3 Damage each.
Extra Attacks

Abilities

Deep Strike, Deadly Demise D6

Master of Magicks

In your Shooting Phase, choose one of the following abilities to benefit the Bolt of Change shooting attack:

  • Ignores Cover (Appropriate when high armor is hiding in cover)
  • Lethal Hits (Appropriate when shooting something with T9 and higher)
  • Sustained Hits D3 (Appropriate when shooting squads of enemies)

Daemon Lord of Tzeentch

Friendly "Tzeentch Legiones Daemonica" units within 6" of this model get +1 Strength on their ranged attacks.

Thoughts

Overall, even though he is vulnerable in melee, I feel the Rod of Sorcery can deal more damage before combat is joined and thus is better than the Baleful Sword.

Overall, he is a Flying gunship with plenty buffs to help him kill anything. If you could use something fast to screen him from charges, that would work best... probably a unit of 3 Screamers of Tzeetch would do for screening, but if you want to take advantage of the Daemon Lord of Tzeentch ability, you would need to have Tzeetch shooting units near the Lord of Change as well.

That is 2 Chaos Daemon Datasheets reviewed putting them on 3.63% Completed and the total Completed on 7.72% Complete!

Thank you for reading!

Warhammer Review Library

Alphabetical List

FactionUnitReview Number
Adeptus CustodesProsecutors#1
Adeptus CustodesKnight-Centura#54
Adeptus CustodesShield-Captain#61
Adeptus CustodesShield-Captain in Allarus Terminator Armor#70
Adeptus CustodesTrajann Valoris#40
Adeptus MechanicusArchaeopter Fusilave#13
Adeptus MechanicusArchaeopter Stratoraptor#14
Adeptus MechanicusArchaeopter Transvector#15
Adeptus MechanicusBelisarius Cawl#53
Adeptus MechanicusSerberys Raiders#55
Adeptus MechanicusSerberys Sulphurhounds#56
AeldariGuardian Defenders#64
AeldariNight Spinner#65
Astra MilitarumKasrkin#60
Black TemplarsHigh Marshall Helbrecht#38
Black TemplarsMarshall#46
Black TemplarsThe Emperor's Champion#63
Blood AngelsBaal Predator#2
Blood AngelsGabriel Seth#66
Blood AngelsLemartes#32
Chaos DaemonsDaemonettes#29
Chaos KnightsWar Dog Brigands#30
Chaos KnightsWar Dog Executioners#31
Chaos Space MarinesAbbadon the Despoiler#50
Chaos Space MarinesHaarken Worldclaimer#41
Chaos Space MarinesKhorne Lord of Skulls#37
Dark AngelsAsmodai#16
Dark AngelsAzrael#17
Dark AngelsBelial#4
Dark AngelsDeathwing Knights#20
Dark AngelsLazarus#62
Death GuardBiologus Putrifier#5
Death GuardBlightlord Terminators#10
Death GuardChaos Lord#36
Death GuardLord of Contagion#52
Death GuardTallyman#39
Death GuardMalignant Plaguecaster#71
DeathwatchCorvus Blackstar#72
DeathwatchProteus Killteam#57
DeathwatchSpectrus Kill Team#73
DrukhariGrotesques#45
DrukhariHaemonculus#8
DrukhariRaider#35
DrukhariScourges#7
Genestealer CultsAberants#47
Genestealer CultsHybrid Metamorphs#58
Genestealer CultsReductus Saboteur#33
Grey KnightsBrother Captain#25
Grey KnightsGrand Master#48
Grey KnightsStrike Squad#51
Imperial AgentsCallidus Assassin#9
Imperial AgentsCulexus Assassin#69
Imperial AgentsVigilant Squad#26
Imperial KnightsArmiger Helverin#22
Imperial KnightsArmiger Warglaive#43
Leages of VotannBrôkhyr Iron-master#27
Leages of VotannSagitaur#3
Leages of VotannÛthar the Destined#44
NecronsObelisk#11
OrksBattlewagon#34
OrksHunta Rig#28
Space MarinesKayvaan Shrike#23
Space MarinesMarneus Calgar#42
Space MarinesRazorback#21
Space WolvesArjac Rockfist#68
Space WolvesWolf Guard#74
T'au EmpireDarkstrider#12
T'au EmpireKroot Carnivore Squad#19
T'au EmpireStealth Battlesuits#67
Thousand SonsExalted Sorcerer#59
Thousand SonsMagnus the Red#49
TyranidsBarbgaunts#6
TyranidsScreamer Killer#24
World EatersWorld Eaters Chaos Spawn#18

Thank you for reading!

** Images in this post are from the Warhammer app.

Tag List:
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Cheers!
@zakludick

Hive South Africa



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16 comments
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The Lord of Change seems like a real powerhouse with those psychic abilities and ranged attacks. I'd lean towards the Rod of Sorcery too bro, more versatile than just a sword. These in battle will be absolutely messy like a blood bath 😂😂

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Indeed. I have not faced Daemons in 9th or 10th edition yet... there are a lot of factions and sometimes you don't get a chance to fight them all.

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Yeah bro and oh let me take this time to say thank you for the Ecency points you sent me yesterday, I'm very grateful for them

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Jesus. 168 bucks? Man, my mother-in-law's parakeets, even though they are harbingers of great damage, only cost a little of birdseed to field. I hate them, and thus cast disdain on this unit by default.

!ALIVE
!LOLZ
!PIZZA
!BBH
!PIMP

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🤣🤣🤣🤣 I generally hate Tzeetch Daemons because of their connection to the Thousand Sons.

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