Report on SPS DAO, Market Price, Land Development and Soulkeep
SPS has been performing great over the last 3 months. It may not feel like the case for those who have seen part of the 99.2% drop in price (based on the current prices). If you had bought SPS at the bottom while the blood was in the streets, you wold be up 100.4% at the moment of writing. Your feelings are not a representation of past price action nor it is an indicator of what is to come. Even if you invest today and sell at the top of this bull market (likely in late 2025), you wold be leaving more than half of the potential rewards because you did not want to buy SPS at the bottom.
I made the mistake of not having enough stablecoins and any substantial income streams outside of cryptosphere. I can live off of $200 month. I have been very frugal with my expenses. I merely and spectacularly failed to take profits.
Land Development is Happening Steadily
The following update was posed by @cryptomancer in one of the Discord channels. Those of us that meet certain criteria of investment gets exclusive channels occasionally get some sneak peaks. I am not active on Discord. Today was more of a happy coincidence where I spent some time catching upto with the news.
SPS Validator Nodes are set to go live in a matter of months and Land 1.75 should follow later. It will add better complexity and more things to do for the investors who prefer the resource management experience. Soulkeep continues to be developed by Double Coconut and they should be able to polish the game to a point where it is ready to bring in vast amount of users. The most important part is that when combined with Conclave Arcana, we should have a storm of amazing updates ready for the first half of 2025.
Ecosystem Updates from Discord
There is another piece of utility for SPS. There are some diminishing returns to owning large amounts of SPS in a strictly gameplay related outlook. We have a solution in the form of staking for Soulkeep. What happens under the hood is a delegation to Soulkeep. You can get started here and take start earning today.
Then we have the coming end of SPS Rewards. The following data is from @clayboyn and the biggest concern is the Staking Rewards. Ranked is an even bigger concern and will run dry 15 months ahead of the schedule.
@gadrian has already written about this and my addition to the discussion was saying: "The simplest place to start with reducing the amount of SPS given out in rewards as the players are onboarded. This can reduce sell pressure as buyers are coming in. We could extend the window by just halving the amount given in rewards."
COLONY Airdrop Takes 5 Years
If price of COLONY gains during the bull market, that alone could compensate for a reduction or even elimination of Staking Rewards. The best part is that the amount of COLONY allocated for the Airdrop increase over the years. Vast majority of COLONY is yet to be distributed.
When supply exceed the demand, the price declines. I think sudden elimination of Staking Rewards is not a good idea. Keeping them around till the expected end date at a lower emission rate is ideal IMHO. Staking Rewards reducing by 10% - 20% every month is could be a good solution. Ranked Rewards ending on the other hand needs to be given a lot more attention IMHO. New players will want to earn more than some Soulbound Rewards.
Business + Marketing Lessons by Alex Hormozi
Take a look at Acquisition.Com to see what he has accomplished so far. He has mentored many millionaires. It is a smart idea to listen to him and use his techniques to grow @splinterlands and HIVE in general. We as a DAO is the board that make decisions. It is very important that we learn about business and marketing in order to make the best decisions.
- We must focus on marketing and onboarding.
- We must spend on developing new features,
- It is best if we can get 3rd parties to develop games that utililize @splinterlands assets.
- We must invest our stablecoins to expand in bear markets.
- We must collect stablecoins and sell/spend other cryptocurrencies in bull markets.
There are many VC funded projects with massive partnerships and marketing budget. We have to be efficient with the little we have. What we cannot be is stingy with DAO finances.
We Are Investors + Innovators; Not Savers
Posted Using InLeo Alpha
I believe most people forgot about the COLONY airdrop, since there isn't much hype on Arcade Colony. But that might change. 5 years is a long time.
The current state of Invennium games look close to what @splinterlands was like when it was launched. The question is if they would be to replicate their previous success again and onboard even more developers. The size of Airdrop is going to keep increasing each year. What I'm more worried about is money to pay for developers.
Yeah, without sufficient revenue, it will be difficult to keep experienced devs.