An old 3d abstract art problem that i have finally solved
Hey there every one
in today post ill be showing you guys an old
3d that was attempting to do but couldn't quite get it right due to some complications
but now that i have gotten better in 3d and now i know how to even solve problems in Blender
I was able to finally get the shape i desired
I realized anytime i tried to use the normal way before it just looks like a piece of blob
here's the behind the scene:
to get this gradient nap texture in
the displacement texture tab i had to activate the color ramp in the displacement so that i could control the color displacement well and also use it measure the amount of color to displace
yeah yeah
i know I'm just talking jargons
That will be all for now
THANKS SO MUCH FOR STOPPING BY
and that will be all for now
I am wondering what you are trying to portray in this piece though, you didn't mention.
Meanwhile is this Sculpt + software?
I've explored this software some years ago and I must say that it is quite complicated to use🥲
I love 3D piece too but I am an amateur and I haven't really sculpted a piece from start to finish before, I always leave it half way 🥲😂 cause it's so hard.
oh yeah many 3d artist use this sort of designs to tackle complex issues on the blender software so that when they get to do real modelling like chair and table and all they can actually use the knowledge from this to create peculiar designs either on the real life objects or with the real life objects
or abstract designs can be used for aesthetic pleasures . many minimalistic home designs comes with a lot of abstract designs
and yes.....blender is a night mare to use my dear
you just have to grind through
Thanks for the comment