INTANGIBLE - SPLINTERLANDS

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Chamar alguma coisa de intangível pode parecer exagero mas na partida de Splinterlands que eu compartilharei hoje com vocês esta palavra se encaixa perfeitamente. Além disso eu irei abordar quais as formas de utilizar ou aniquilar essa estratégia.

Battle.

A princípio esta é uma batalha comum. Meu oponente optou por várias cartas de dano físico para fazer uso da regra Super Sneak enquanto eu optei pela estratégia de mesclar minhas cartas e manter a backline protegida com uma carta com alta chance de esquiva. Para isso a melhor escolha do jogo é o Phantom of the Abyss (perdendo apenas para a Spark Pixies no level máximo) por possuir alta velocidade e as habilidades Dodge e Flying que lhe garante 100% de chance de esquiva contra um oponente com 1 de velocidade (ignorando buffs e debuffs).

Eu não sei porquê eu fiz essa tabela mas enfim. É claro que isso nunca acontecerá em uma partida sem a ajuda de outros fatores portanto sempre que você for tentar aplicar essa estratégia você deverá focar em cartas que contribuem com ela de alguma forma, seja com debuffs como Slow e Blind ou um buff como o Swiftness .

Na partida mencionada acima eu escolhi o Spirit Miner para servir como suporte para a esquiva pois ele possui Swiftness e Blind que em conjunto aumentam a chance de esquiva do Phantom of the Abyss em +25%, ou seja, agora ele possuiria 125% de chance de se esquivar dos ataques com 1 de velocidade, 115% de chance de esquivar dos ataques com 2 de velocidade e 105% dos ataques com 3 de velocidade. Fica óbvio perceber que é extremente difícil acertá-lo a menos que o oponente também opte por uma composição com muitos buffs e debuffs de velocidade (ou utilize um time de Dano Mágico ) mas como você pode ver o meu oponente não fez isso.

Todas as suas cartas possuíam 3 ou menos de velocidade e isso significa que o Phantom estava literalmente intangível e só seria possível acertá-lo caso o Spirit Miner fosse morto. Isso resultou em uma batalha extremamente engraçada (ou frustrante para meu adversário) onde o Phantom of the Abyss simplesmente ignorava todos os ataques.

Ao todo foram 16 ataques que deram Miss, ignorando um total no total 77 de Dano que seriam causados ao meu time. É simplesmente absurdo imaginar que uma carta é capaz de evitar tanto dano apenas combinando as habilidades certas e contando com a sorte do oponente escolher cartas de baixa velocidade.

Eu tenho certeza que todos ficariam frustrados em perder uma partida assim, então para evitar que isso aconteça sempre considere utilizar cartas com alta velocidade ou mesclar entre cartas de dano físico e mágico para evitar depender do sistema de esquiva para vencer. Esta batalha me deixou muito animado em ver a capacidade máxima de uma carta sendo extraída em uma batalha, um verdadeiro fantasma!

Muito obrigado a todos que leram até aqui, espero que tenham gostado. Se vocês curtirem meus conteúdos, peço que deixem o seu voto na postagem e sigam o meu perfil para poderem acompanhar as futuras postagens.

Se o Rei não se mover, seus súditos não irão segui-lo.

Calling something intangible might seem like overkill but in the Splinterlands game I'm going to share with you today this word fits perfectly. In addition, I will address the ways to use or annihilate this strategy.

Battle.

At first this is an ordinary battle. My opponent opted for multiple physical damage cards to make use of the Super Sneak rule while I opted for the strategy of merging my cards and keeping the backline protected with a card with a high chance of dodging. For this, the best choice in the game is Phantom of the Abyss (second only to Spark Pixies at maximum level) for having high speed and Dodge & Flying abilities which grants you 100% dodge chance against an opponent with 1 speed (ignoring buffs and debuffs).

I don't know why I made this table but anyway. Of course, this will never happen in a game without the help of other factors, so whenever you try to apply this strategy you should focus on cards that contribute to it in some way, either with debuffs like Slow and Blind or a buff like Swiftness .

In the game mentioned above I chose Spirit Miner to serve as dodge support because it has Swiftness and Blind which together increase Phantom of the Abyss's dodge chance by +25%, that is, now it would have a 125% chance to dodge attacks with 1 speed, 115% chance to dodge attacks with 2 speed, and 105% chance to dodge attacks with 3 speed. It is obvious to realize that it is extremely difficult to hit him unless the opponent also opts for a composition with lots of speed buffs and debuffs (or use a Magic Damage team) but as you can see my opponent didn't do that.

All of his cards had 3 or less speed and that means that the Phantom was literally intangible and it would only be possible to hit him if the Spirit Miner was killed. This resulted in an extremely funny (or frustrating for my opponent) battle where the Phantom of the Abyss simply ignored all attacks.

Altogether there were 16 attacks that Miss, ignoring a total of 77 Damage that would be dealt to my team. It's just absurd to imagine that a card is able to avoid so much damage just by combining the right abilities and relying on the opponent's luck to choose low-speed cards.

I'm sure everyone would be frustrated to lose a match like this, so to avoid this happening always consider using cards with high speed or mixing between physical and magic damage cards to avoid relying on the dodge system to win. This battle made me very excited to see the maximum capacity of a card being extracted in one battle, a real ghost!

Thank you so much to everyone who read this far, I hope you enjoyed it. If you like my content, I ask you to send your vote on the post and follow my profile so you can read future posts.

If the king doesn't move then his subjects won't follow.



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awesome post!
!PGM
!LUV
!LOLZ

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Great strategy and great excellent demonstration of intangibility!
!PGM
!LOL
!KING
@tipu curate

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Outstanding job King @underlock, libertycrypto27(2/9) is grateful for the care and attention you put into crafting this post. Your efforts are truly valued.

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É muito complicado em um jogo complexo como splinterlands falar sobre ser melhor carta do jogo...
Mas eu digo que se essa não é a melhor é certamente uma das 10melhores... imagina a summoner dragão do rw com ele e mais buffs de speed e debuffs com slow... gg izy...

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When I use Phantom of the Abyss I be like: "Can't touch this! tan-ta-ra-tan" 🤣

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!LOLZ !LUV !PGM

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