Let's explore incredible ranged attack monsters of the earth element
Splinterlands is littered with a lot of amazing monsters that wield incredible power. The ranged attack monsters remain crucial in almost any battle. Their ability to deal damage to the enemy units from a distance makes them fascinating. The earth element, of course, has interesting ranged attack monsters, and I think they are worth bringing to attention.
Ancient Redwood
This ancient monster is one to reckon with. With an incredible ranged attack power of 5, this monster can wreak the worst havoc to enemy teams. However, it is such a slow monster having a speed of 1. This monster has an abundance of health, which stands at 9. As expected, it costs 11 mana.
At level 1, Ancient Redwood has the true strike ability. This implies that it cannot miss a target. By level 2, it gets the reflection shield ability, hence it does not take damage from magic reflect, return fire, thorns or blast.
It has the fury ability at level 3, so it does double damage to enemy targets with the taunt ability. By level 4, it gets the piercing ability. This means that if its ranged attack damage is more than the target's armor, the remainder will deplete the target's health
Ava the Undaunted
She has an impressive attack power of 3. She is also quite fast as she has a speed of 3. What's more impressive is that she has 2 armors and a health of 5, and that guarantees longevity in battle. This card costs 8 mana
Ava the Undaunted has the weapons training ability at level 1. So adjacent units that have no attack can gain her attack up to a max of 3.
By level 2, she gets the shatter ability, hence her target's armor get destroyed when she attacks.
At level 3, she adds the close range ability, which makes her able to attack from the first position in battle. This is such a cool ability because it gives her versatility and she can serve as the perfect tank. By level 4, she gets the oppress ability, hence she does double damage when attacking enemy units with no attack
Uloth Dhampir
This monster has an attack power of 3, which again, is impressive. It has a moderate speed of 2 which I think is fair. In addition, it has a massive health of 8. This gives it more capacity to withstand attacks, stay in battle, and cause problems. This card costs 9 mana
At level 1, Uloth Dhampir has the stun ability, so there's a fifty percent chance that its target will miss its next turn.
By level 2, it adds the triage ability, which lets it heal the friendly back line that has taken the most damage in terms of health.
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