RE: πŸ‰ [MELN] Weekly EXODE Wrap-Up #53

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The front end needs more presentation to the user. Specifically deck creation. Sorry to harp on this point but, building decks will be very key to your game outcome. Making it so equipping your crew is easier and you can pick exactly which card is selected.

Something like, you select a crew and it opens up a tree view of all the slots that can be equipped. Then enable the player to drag and drop their cards onto the tree slots. This would greatly assist new players, as there is more visualization of crew and equipment.

Selection of cards could be done via list box kind of selection list. Once a card is selected, if there more than one, a list of the cards shows, enabling the player to select a specific card. It would be nice if the upgrade levels of upgraded items could show as well, as some items are not at the same upgrade level.

Other than that, I was going to suggest Pets!! Extra fun level :)



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I agree with the deck creation QoL improvement.

Pets could be cool! Probably a part of tamed wildlife. Maybe pets could provide buffs in some way.

!PIZZA

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I see pets serving two purposes. One mental health, they give you something to take care of and care for. This helps with your mental state.

Two, as guards and hunters / attack creatures. Having a nice pack of dogs following you as you explore will be an advantage, they hear and smell better than humans. Of course I use a Dog as an example.

Pets that are smart and willing to be with you would also be good. A creature that knows the world you are on, might alert you to dangers you do not know about.

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