Lost the Magic But Won the Match
Introduction
Hello there! @saydie here, playing Splinterlands everyday!
This will be my first entry for this week's Battle Mage Secrets with the featured ruleset Lost Magic. This is a ruleset where monster units with Magic cannot be used in battle.
For this battle that I'm gonna show, I will be using my @agonyaccepted account which is my alternate account playing in Diamond League on modern format.
But before I reveal my battle, let us learn more about this ruleset.
Lost Magic
Lost Magic | - Legendary Monsters may not be used in battles. - Focus on high speed and abilities like Flying, Dodge, Blind. Thorns, Return Fire and Shield are the key in this ruleset. |
Cards Based on Attack Types
Aside from the summoner, there were 4 types of monsters based on attack types namely, Non-damage (default) with no attack, melee, range and magic but because of the ruleset, magic monsters cannot be used. These were the samples of cards with different attack types and the cards that were crossed out are samples of Magic cards that were banned from this ruleset.
Revealing Battle Conditions and Team Lineup
Ruleset
Description | |
---|---|
Drybone Wild Gold Invitational | 26 Mana Cap Available Elements: Fire, Earth, Death, Dragon |
Aimless | All Monsters have the Scattershot ability. |
Corrosive Fog | All units takes 1 corrosive damage each round. |
Lost Magic | - Legendary Monsters may not be used in battles. |
Opponent's Line- up
My Team
This battle comes with a 26 mana cap where the active rulesets are Aimless, Corrosive Fog and the featured ruleset for this week which was Lost Magic. With this in consideration, my lineup was consist of:
Summoner: Quix the Devious - A Dragon summoner which gives -1 range and speed debuff on all opponent monsters.
1st Position: Chaos Agent - A 1- mana No damage unit that has both Dodge ability which gives it 25% evasion chance together with Phase which allows it to evade magic attacks and Backfire to inflict damage back when an attacker miss.
2nd Position: Scavo Chemist - Another No damage unit with 2 mana cost which has Cleanse to remove to remove debuffs on an ally monster while reducing the speed and range damage of all opponent monsters with Slow and Headwinds.
3rd Position: Naga Assassin - A 2- mana range monster with Backfire and increases the speed of all ally monster by +1 using Swiftness.
4th Position: Suppyly Runner - A 6- mana range unit that also has Swiftness together with Strengthen that increases the health of all ally units by +1.
5th Position: Vruz - A 2-mana melee monster that has Sneak, allowing it to attack backline opponents and will increase the stats of adjacent monster by +1 with Martyr.
6th Position: Countess Sinash - Another range with Swiftness that has the Opportunity ability to attack the monster with the lowest health and give it the Affliction debuff to prevent it from healing while inflicting extra damage to adjacent units with Blast. It also has Camouflage which prevented it from being attacked directly.
Revealing the Battle
Round 1:
11/29 Naga Assassin inflicts 1 damage to Chaos Agent.
12-13/29 Vruz attacks Chaos Agent but missed and ended up to lose 2 health due to Backfire.
14/29 Supply Runner inflicts 2 to Chaos Agent.
15-17/29 Countess Sinash removes the armor of Uraeus and gives it Affliction while also inflicting 2 damage each to Venari Marksrat and Tenyii Striker with Blast.
18-24/25 Tenyii Striker defeats Vruz which triggers Martyr, increasing the stats of Supply Runner and Countess Sinash.
25-26/29 Radiated Brute attack Chaos Agent but missed resulting for it to lose 2 health from Backfire.
27/29 Venari Marksrat deals 1 damage to Scavo Chemmist.
28-29/29 Antoid Platoon attacks Chaos Agent but missed resulting for it to lose 1 armor from Backfire.
Round 2:
1-11/30 All units lost armor from Corrosive Fog.
13/30 Supply Runner inflicts 2 damage to Tenyii Striker.
14-19/30 Countess Sinash defeats Tenyii Striker and Chaos Agent.
20-21/30 Radiated Brute attack Chaos Agent but missed resulting for it to lose 2 health from Backfire.
23-29/30 Venari Marksrat attacks Chaos Agent but missed and was defeated due to Backfire .
30/30 Antoid Platoon deals 3 damage to Chaos Agent.
18-20/20 Goblin Psychic Heal Pelacor Mercenary and inflict 2 damage to Coastal Sentry while shattering its armor and give it Affliction, making it unable to heal.
Round 3:
1-8/18 All units lost armor from Corrosive Fog.
10/18 Supply Runner, Inflicts 2 damage to Antoid Platoon.
11-15/18 Countess Sinash defeats Radiated Brute and inflicted Blast damage to Antooid Platoon and Uraeus.
16/18 Uraeus deals 4 damage to Supply Runner.
17-18/18 Antoid Platoon attacks Chaos Agent but missed resulting for it to lose 1 health from Backfire.
Round 4:
1-7/15 All units lost armor from Corrosive Fog.
8-9/15 Naga Assassin and Supply Runner defeats Uraeus.
10/15 Countess Sinash inflicts 2 damage to Antoid Platoon.
10/15 Antoid Platoon defeats Chaos Agent.
Round 5 and 6:
1-6/9 All units lost armor from Corrosive Fog.
7-8/9 Supply Runner and Countess Sinash inflicts 4 damage to Antoid Platoon.
And with only 2 health, it only take an attack from Supply Runner for Antoid Platoon to be defeated
Battle Recap
Here is a replay of the battle which at you can watch at Splinterlands.
Did My Strategy Work?
When magic units cannot be used in battle, chances are that the opponent will use melee and range monsters and in this case they used melee oriented team while also nerfing my range damage but I was still able to claim victory in this match since I have much more speed which not only allows me to attack faster but also evade most of their attacks.
That was it for this post. Thank you and see you at the next one.
Previous Battles
All the image that I edited here belongs to Splinterlands.
Card abilities and rulesets from Splintercards
All the battle links provided comes from my personal accounts and from the scholar account that I am using from Balthazar Guild.
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