Hope a Midst the Chaos: The Riftwatchers (Dragon)

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(Edited)

Riftwatchers-Dragon.png

Amidst the Chaos that has brought only darkness and despair.
A small flicker of light may carry all the world's hope.
The Riftwatchers are coming
And the Splinterlands will never be the same.
- Riftwatcher's Trailer


Introduction


Hi! @Saydie here, playing Splinterlands everyday.

Ritwatchers is a mini set for the Chaos Legion much like how Dice is for the Untamed and for quite a while now, Riftwatchers have been available for ranked battles and has brought big changes on the game. Not only that most of the monsters are mana- hungry as lots of them cost high mana, some even exceeding 10, they also introduced a new ability called Fury which doubles the damage for monsters that have the Taunt ability. I'm done with the all the Summoners as well as the 4 primary elements, now I'm going with the Dragon Element.

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Whelp Herder

Whelp Herder.png

EditionRiftwatchers
Mana Cost3
ElementDragon.png Dragon
RarityCommon
Card Typemelee2.png Melee
Abilitiesability_opportunity_small.png Opportunity, ability_snare_small.png Snare
ability_cleanse_small.png Cleanse
RF Burn Val.5 DEC
GF Burn Val.125 DEC

Lore

The first whelp pens were built on the Sands over a century ago—tall, fenced domes that were sturdy enough to hold a dozen of the creatures. Without exercise, however, the young dragons became unruly and sometimes violent. The Gloridax traders employed Whelp Herders, nomadic dragonborn well-practiced in dealing with young dragons, many of whom had collected their eggs from Dragon’s Roost. A skilled Whelp Herder could ensure the young whelps got the exercise they needed while keeping them safe from predators and preventing escape.

Whelp Herders carry long crooks imbued with magic that subdues the whelps, making them easier to control. If a whelp wanders too high, the crook can snare it from the sky. And when predators threaten the herd, the crooks can be a formidable weapon. Continue Reading...

Card Stats

Whelp Herder_stats.png

Use Case

Whelp Herder is a melee monster of the Dragon element. It has the Opportunity ability at level 1 which allows it to be able to attack the monster with the lowest health regardless of it's position. At level 5, it will gain the Snare ability which removes the Flying ability of the opponent monster which can be used during Earthquake rule set. When it reaches level 10,it gets the Cleanse that removes all the negative status effect of the monster on the first position that can be helpful when the tank was poisoned or stunned and when there is a Noxious Fumes among the rule set that you encounter. With only 3 mana- cost for a common card, this can be used on Little League rule set where only monsters with 4 or less mana cost can be used and on both Lost Legendaries and Rise of the Commons where Epic and Legendary cards can not be used.


Card Price

Card Foil
Whelp Herder_lv1.png
Whelp Herder_lv3_gold.png
Market Price
$ 0.230
$ 2.843
Rental Price
0.100 DEC
0.102 DEC

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Runic Skyclaw

Runic Skyclaw.png

EditionRiftwatchers
Mana Cost9
ElementDragon.png Dragon
RarityRare
Card Typeranged.png
Abilitiesability_flying_small.png Flying, ability_snipe_small.png Snipe
ability_reflection-shield_small.pngReflection Shield ability_giant-killer_small.png Giant Killer
RF Burn Val.20 DEC
GF Burn Val.500 DEC

Lore

Over time, the Riftwatchers have developed and refined a suit powered by pistons, gears, and dragon magic. A marvel of runic engineering, it allows its wearer to take flight and soar through the sky on mechanical, dragon-like wings. Using reinforced tubes, the user can release precision beams of fire from the palms of their hands. The suit’s sophisticated servos and actuators are extremely responsive to the natural movement of the body, providing extraordinary agility while in flight.

It takes years of training to become proficient in the use of these suits. Thankfully, runemancers have installed certain safeguards to reduce the mortality rate of trainees, such as crash avoidance, unconsciousness-activated auto-flight, and a projectile warning system. Continue Reading...

Card Stats

Runic Skyclaw_stats.png

Use Case

Runic Skyclaw is a range monster of the Dragon element. It has the Flying and Snipe ability at level 1 which gives this card 25% chance to dodge an attack that can be used when there is an Earthquake rule set and to be able to attack the closest non- melee monster from the fist position and a good card to use when there is an Explosive Weaponry rule set as the Blast damage will include the monsters adjacent to to target. It also has the Reflection Shield which makes it immune to Return FIre and indirect damage from Blast so it can still be used when there is a Fire & Regret rule set or you are just against the summoners Lir Deepswimmer or Iltain. When it reaches level 8, the final ability it will gain is the Giant Killer where monsters with more than 10 mana- cost will take double damage from this card. As this card uses 9 mana to use, it will always be available on Odd ones Out where only Odd mana monsters are available. As a range monster, it can be a good alternate to use during Keep Your Distance and Lost Magic where either magic or melee monster are unavailable or on Briar Patch and Counterspell rule set where monsters without Reflection Shield will receive reflected damage.

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Runic Skyclaw Dealing 4 range damage to Lava Launcher with the Snipe ability.
Source: @avainattempt

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Click the image to watch battle.

Card Price

Card Foil
Runic Skyclaw_lv1.png
Runic Skyclaw_lv2_gold.png
Market Price
$ 1.032
$ 6.951
Rental Price
0.100 DEC
0.452 DEC

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Agor Longtail

Agor Longtail.png

EditionRiftwatchers
Mana Cost15
ElementDragon.png Dragon
RarityLegendary
Card Typemagic.png Magic, melee2.png Melee
Abilitiesability_flying_small.png Flying, ability_taunt_small.png Taunt
ability_void-armor_small.png Void Armor, ability_heal_small.png Heal
RF Burn Val.500 DEC
GF Burn Val.12500 DEC

Lore

The mountains of Dragon’s Roost reach high into the sky, their peaks tearing at the bellies of passing clouds. Many species of dragon have made their homes here among the crags and ledges. They live in relative harmony, away from the nuisance of the two-legged creatures that populate most of Draykh-Nahka. There is one that is different, though. She makes her home deep within the subterranean halls of the mountain range. Other dragons avoid her, and few will speak her name. The dragonborn know her well, though, and have worshiped her for as long as they can remember.

She is Agor Longtail, one of the largest red dragons ever to have lived.

Twice each year, on the equinox, a host of dragonborn visit the lair of Agor to pay homage to her. They bring tributes, and Agor offers wisdom—a small fraction of her eternal knowledge. On the summer solstice, she leaves the comfort of her mountainous lair and takes to the skies, raining death upon any who have dared to wrong her disciples. On the winter solstice, she visits the Suam, leader of the naga and the Gloridax, to offer counsel regarding governance, economics, the military, and other matters of state. There is no mistaking, however, that Agor could destroy the Grand Consul of the Gloridax with one flaming breath if she so chose. Continue Reading...

Card Stats

Agor Longtail_stats.png

Use Case

Agor Longtail is a monster of the Dragon element with both melee and magic attack. At level 1, it has Flying that gives it 25% dodge chance and immunity on Earthquake damage, Taunt that allows it to attack all attack towards it and Void Armor to prevent magic attacks from directly attacking it's health. At level 3, it gains Heal which allows to restore a portion of it's health every round. With 15 mana- cost, it will be available for Odd Ones Out rule set and on high mana matches. It is ideal to be in combo with monster that has the Resurect ability because it has decent armor and with Void Armor, it becomes an extension of its health.



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Agor Longtail attacking at the last position using Magic.
Source: bltzr-wizard-726

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Click the image to watch battle.

Card Price

Card Foil
Agor Longtail_lv1.png
Agor Longtail_lv2_gold.png
Market Price
$ 25.530
$ 145.000
Rental Price
3.170 DEC
50 DEC

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Oshuur Constantia

Oshuur Constantia.png

EditionPromo Card (Riftwatchers)
Mana Cost7
ElementDragon.png Dragon
RarityLegendary
Card Typemagic.png Magic
Abilitiesability_resurrect_small.png Resurect, ability_reflection-shield_small.png Reflection Shield
ability_tank-heal_small.png Tank Heal
RF Burn Val.500 DEC
GF Burn Val.12500 DEC

Lore

In time immemorial, the realm was beset by innumerable calamities: a thick cloud of poison that choked the air, the swelling of the sun, drowning floods, terrible storms, earthquakes that shook the land and brought great mountains to ruin, and the fading of ley lines.

Subsequently, the boundaries between this realm and other realms and planes grew frail and, eventually, broke down. Creatures never before seen spilled forth, and great tides of elemental mana filled the ether.

Wars raged as various factions vied for supremacy, bringing an already ruined realm to even greater ruin. Ultimately, none emerged victorious. In their fervor for ultimate power, they destroyed each other and, in the process, themselves. Continue Reading...

Card Stats

Oshuur Constantia_stats.png

Use Case

Oshuur Contantia is a magi monster of the Dragon element and is a promo card for the Riftwatchers that one can only get during the presale. It has the Resurect at level 1 which allows it to return a monster back to life with only 1 health but all of it's stats restored which makes it a good partner for Agor Longtail. At level 2, it gains the Reflection Shield which makes it immune to Magic Reflect and from Blast damage when playing on Explosive Weaponry rule set or fighting against Fire team with Yodin Zaku as the summoner. At level 3, it has the Tank Heal ability to restore the health of the monster on the first position. As a magic monster, it can be a good alternate to use during Broken Arrows and Keep Your Distance where either range or melee monsters are unable to use or on Fire & Regret and Briar Patch where either melee and range monster with no Reflection Shield will received reflected damage. With 7 mana- cost, it will be also a card that can be available when there is a Odd Ones Out rule set.


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Oshuur Contantia Resurrect Night Ghoul.
Source: @agonyaccepted

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Click the image to watch battle.

Card Price

Card Foil
Oshuur Constantia_lv1.png
Oshuur Constantia_lv2_gold.png
Market Price
$ 23.520
$ 194.000
Rental Price
0.523 DEC
16.665 DEC

Note:
This are the market price for the Dragon Riftwatchers cards by the time that I checked on it and is subject to change depending on when you check for prices. Source: Peakmonsters

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Final Thoughts

With Riftwatchers now added to the ranked battles, it added more varieties and combinations on the strategies that we can use specially on High- Mana battles and one thing I notice is that even at their base level, most of this monster are competitive enough for higher leagues.

The dragon team was a very versatile group that can be used together with other element depending on what elements are available, What I like most on this set was Oshuur Contantia and Agor Longtail which really has a good combination and can be a source of head ache when there is a high mana battle and the Reflection Shield of Oshuur Contantia and Runic Skyclaw can be a very valuable ability to have when there was BlastBlast or reflected damage.

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All the image that I edited here belongs to Splinterlands.

Footer and divider image made by splintercell-01

Card abilities and rulesets from Splintercards

Thank you for reading my post. If you're interested to play Splinterlands, you can join by clicking this link.



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