Exploring the Chaos: Core Life Legendaries

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Core Life.png

Introduction


Hi! @saydie here playing Splinterlands everyday!

This is Exploring the Chaos where I take a look on Chaos Legion core cards including their subsets such as Riftwatchers and the Reward cards, as they brought new abilities and strategies that changes how the game was played.

It's been more than 3 months since the last Exploring the Chaos and as a refresher, the topic for last time was about the core Earth legendary cards of Chaos Legion and this time, I will be talking about the core legendary cards of the Life element which contains 1 summoner and 3 units.

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5-Life.png Core Legendary Life Cards 5-Life.png


EditionChaos Legion
Mana Cost7
Element5-Life.png Life
RarityLegendary
Card Type00-magic.png Magic
AbilitiesLvl 1 - flying.png Flying
Lvl 1 - repair.png Repair
Lvl 2 - resurrect.png Resurrect
Lvl 3 - immunity.png Immunity
Lvl 4 - swiftness.png Swiftness
RF Burn Value500
GF Burn Value12500

StatsCards Printed
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  • Adelade Brightwing is a 7- mana legendary magic card which at level 1, have the Flying ability that gives 25% evasion chance against melee and range attack together with Repair which restores the armor of an allied monster that has been attacked.

  • When it reaches level 2, it gains Resurrect which revives 1 ally monster that have been defeated with 1 health.

  • At level 3, it gains Immunity which makes it immune to all negative status effects such as Poison.

  • At max level, it increases the speed of all ally monsters with Swiftness.

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EditionChaos Legion
Mana Cost0
Element5-Life.png Life
RarityLegendary
Card Type00-melee.png Melee
AbilitiesLvl 4 - swiftness.png Swiftness
RF Burn Value500
GF Burn Value12500

StatsCards Printed
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  • Soul Fiend is a 0- mana legendary melee card with the Swiftness ability at level 4 that increases the speed of all ally monsters.

life.png

EditionChaos Legion
Mana Cost4
Element5-Life.png Life
RarityLegendary
Card Type00-ranged.png Range
AbilitiesLvl 1 - flying.png Flying
Lvl 1 - recharge.png Recharge
Lvl 3 - heal.png Heal
Lvl 4 - redemption.png Redemption
RF Burn Value500
GF Burn Value12500

StatsCards Printed
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  • Uriel the Purifier is an 11- mana legendary monster with the Flying ability at level 1 which gives 25% evasion chance against melee and range attacks together with Recharge which allows it to deal up to 3x its damage at the cost of skipping a turn.

  • As it reaches level 3, it gets the Heal which allows it to restore its health when damage.

  • Reaching max level, it gains Redemption which deals -1 damage on all the opponent monsters when this monster dies.

EditionChaos Legion
Mana Cost6
Element5-Life.png Life
RarityLegendary
Card Type08-summoner.png Summoner
Abilities+1
void armor.png Void Armor
amplify.png Amplify
RF Burn Value500
GF Burn Value12500

StatsCards Printed
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  • Grandmaster Rathe is a 6- mana legendary summoner that gives +1 armor on all opponent monsters as well as the Void Armor ability that makes magic attacks to damage armor first before the health and Amplify which increases the damage from reflected damage by +1.


Note:
Print rates of the card was taken by the time of writing this post and is subject to change depending on when you check on it. Source: Peakmonsters, Splintercards

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5-Life.png Core Legendary Life Cards In Action 5-Life.png


Battle 1: Soul Fiend

ConditionsDescription
04- Diamond 1 Modern.png
Diamond League
Modern Format
17 Mana Cap
Available Elements: 01- fire.png Fire, 5-Life.png Life, 4-Death.png Death, 3-Earth.png Earth, 6-Dragon.png Dragon
Link: https://splinterlands.com?p=battle&id=sl_f03d3b910bbfaa1726d55d09af8e6be3&ref=crimepoet
taking-sides.png
Taking Sides
Neutral Monsters may not be used in battles.
Stampede.png
Stampede
The trample.png Trample ability can trigger multiple times per attack if the trampled Monster is killed.
holy-protection.png
Holly Protection
All Monsters have the divine shield.png Divine Shield ability.

This battle only has 17 mana where we cannot use neutral monster due to Taking Side but all mosnters get the Divine Shield ability with Holy Protection and for those with Trample ability, they can attack once again when they defeat their target due to Stampede.

The legendary card that I used in this battle was Soul Fiend which has a big help in regards with low mana battles since it does not consume any mana and though it does not have much health, it can serve as damage sponge to protect my other monsters from being attacked like in this battle where it became the target of Celestial Harpy but also was a melee monsters so there is a chance that it can also inflict damage in some situations.

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Battle 2: Uriel the Purifier and Adelade Brightwing

ConditionsDescription
04- Diamond 1 Modern.png
Diamond League
Modern Format
57 Mana Cap
Available Elements: 5-Life.png Life, 6-Dragon.png Dragon
Link: https://splinterlands.com?p=battle&id=sl_974dfb76c0e48f74cd1103227a4b0b7e&ref=bltzr-wizard-726
briar-patch.png
Briar Patch
All monsters have the thorns.png Thorns ability.
are-you-not-entertained.png
Are You Not Entertained Yet?
One additional Gladiator card may be used in battles.

On this battle, there was a bigger mana cap where the active rulesets where Briar Patch which give all monsters the Thorns ability and Are You Entertained Yet which makes 1 Gladius card useable in ranked battle.

With Adelade Brightwing on this battle, all my monsters have increased their speed by +1 and every turn, it restores the armor of Uriel the Purifier with repair which takes armor damage either through the opponents attacks or when it attacks due to the thorns given by the Briar Patch ruleset. At the same time, it can also revive an ally monster that was defeated on battle which in this battle was meant to be Iziar but due to some RNG damage, it was did not happen though, its increased speed and repair greatly helps to prevail on this battle.

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Meanwhile, although there is Briar Patch and Uriel the Purifier would take damage from Thorns damage, I still choose this card given that it has huge amount of armor and health. At the same time, it has the Heal ability that can sustain the damage it receives and the Recharge also helps to limit the damage it sustain since it was only attacking every second turn.

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Battle 3: Grandmaster Rathe

ConditionsDescription
04- Diamond 1 Modern.png
Diamond League
Modern Format
29 Mana Cap
Available Elements: 01- fire.png Fire, 02-Water.png Water, 5-Life.png Life
Link: https://splinterlands.com?p=battle&id=sl_4edcb32706db12d9c7f6da0f42b31fa0&ref=crimepoet
equal_opportunity.png
Equal Opportunity
All Monsters have the opportunity.png Opportunity ability.

reverse-speed.png
Reverse Speed
Monsters with the lowest Speed attack first and have the highest chance of evading attacks.
spreading-fury.png
What Doesn't Kill You
All Monsters have the enrage.png Enrage ability.

This 29- mana match comes with Equal Opportunity that gives the Opportunity ability on all monsters and What Doesn't Kill You which give the Enrage ability on all monsters though with Reverse Speed, the slower monster gets to attack first.

I used Grandmaster Rathe as my summoner which gives Void armor so that magic attacks need to reduce all the armor of the target first before they can damage the health which makes it harder to defeat my monsters and at the same time, it has Amplify which increases the damage from reflected damage which in this case was the Thorns from Dumacke Orc and Magic Reflect from Pelacor Conjurer.

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life.png

Final Thoughts


For the Life set of legendary monsters in Chaos Legion, the cards that I most often used was Adelade Brightwing since it was really good to use both on Earthquake and Noxious Fumes ruleset together with its ability to increase speed and repair armor which works in good combination with Grandmaster Rathe. Most of all, it can also revive an ally monster once which really do its wonders specially on Martyr play.

That was all for this post and see you on the next one!

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4 comments
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Thanks for sharing! - @mango-juice

amazing thumbnail and nice to see that Rathe not going down below 98% against those lineups

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