Exploring the Chaos: Core Life Commons
Introduction
Hi! @saydie here playing Splinterlands everyday!
This is Exploring the Chaos where I take a look on Chaos Legion cards including their subsets such as Riftwatchers and the Reward cards, as they brought new abilities and strategies that changes how the game was played.
For the latest series of my review, I finally have the opportunity to take a deep dive on the core Chaos Legion set after finally being done with the rewards and subset so I started with the core commons, beginning with Fire and Water and for this week, I will be reviewing with the core cards of the Life Element.
Common Life Cards
Gargoya Scrapper
Edition | Chaos Legion |
---|---|
Mana Cost | 1 |
Element | Life |
Rarity | Common |
Card Type | Melee |
Abilities | Void |
RF Burn Value | 5 |
GF Burn Value | 125 |
Card Stats
- Gargoya Scrapper is a 1- mana melee monster with the Void ability to reduce damage against magic attacks that you can get as early as level 3.
Sunkai Harvester
Edition | Chaos Legion |
---|---|
Mana Cost | 4 |
Element | Life |
Rarity | Common |
Card Type | Melee |
Abilities | Reach Oppress |
RF Burn Value | 5 |
GF Burn Value | 125 |
Sunkai Harvester cost 3 mana to use but beginning at level 1, it gains the Reach ability that allows it to attack at second position.
At level 6, it gains the Oppress ability which deals double damage on monsters with no damage.
Stitch Leech
Edition | Chaos Legion |
---|---|
Mana Cost | 3 |
Element | Life |
Rarity | Common |
Card Type | Melee |
Abilities | Sneak Life Leech |
RF Burn Value | 5 |
GF Burn Value | 125 |
Stitch Leech, with 3 mana cost allows you to be able to attack backline monsters at level 1 with Reach ability.
When it reaches level 6, it gains the Life Leech ability which allows it to gain health for every time that it deals damage to the opponent.
Blinding Reflector
Edition | Chaos Legion |
---|---|
Mana Cost | 3 |
Element | Life |
Rarity | Common |
Card Type | Melee |
Abilities | Magic Reflect Blind |
RF Burn Value | 5 |
GF Burn Value | 125 |
When reached the level of level 5, Blinding Reflector learns the magic Reflect ability that deals damage back on magic monsters that attack this card.
It also has the Blind ability at level 10 which gives 15% chance that all opponent monsters would miss their target.
Chaos Knight
Edition | Chaos Legion |
---|---|
Mana Cost | 6 |
Element | Life |
Rarity | Common |
Card Type | Melee |
Abilities | Shield Giant Killer Inspire |
RF Burn Value | 5 |
GF Burn Value | 125 |
At level 1, Chaos Knight already has the Shield ability which reduces damage from melee and range attacks.
With Giant Killer at level 5, it deals double damage on monsters with 10 or more mana.
It also has the Inspire ability which increases melee damage of all monsters.
Source: Peakmonsters, Splintercards
Common Life Cards In Action
Battle 1: Gargoya Scrapper
Conditions | Description |
---|---|
Diamond League Modern Format | 25 Mana Cap Available Elements: Fire, Life, Death, Earth Link: https://splinterlands.com?p=battle&id=sl_cf172cb53dfb65cfe99500373f9c44bb&ref=avainattempt |
Earthquake | Non-flying Monsters take 2 Melee damage at the end of each round. |
Rise of the Commons | Only Common and Rare Monsters may be used in battles. |
Born Again | All Monsters have the Rebirth ability. |
For this 25 mana battle, I used Gargoya Scrapper with the remaining mana left since I have used a more mana hungry summoner and cannot fill my entire monster slot aside from it but placing it at front allows it to be a damage sponge for enemy attacks before the enemy can attack my main monsters and since it got the Void ability, it only receives 2 damage from Time Mage which originally has 3 magic damage.
Battle 2: Sunkai Harvester and Stitch Leech
Conditions | Description |
---|---|
Diamond League Modern Format | 21 Mana Cap Available Elements: Life Link: https://splinterlands.com?p=battle&id=sl_c20b36d187f3e16fa90ed0b429f608b1&ref=bltzr-wizard-726 |
Rise of the Commons | Only Common and Rare Monsters may be used in battles. |
Close Range | Range attacks may be used in the first position in battles. |
Fire and Regret | All Monsters have the Return Fire |
On this battle, using range monsters would be highly disadvantageous so its either go with melee and magic which in my case, I focus on melee monsters also with monsters that would counter magic attack. I have placed Sunkai Harvester as my secondary tank by which on that position was able to attack because it has the Reach ability, dealing 3 damage to Blinding Reflector on round one.
As for Stitch Leech which was on the 4th position, Its Sneak ability has targetted Supply Runner on the back and defeated it and has gained 1 health from it with the effect of the Life Leech ability. At the end of the round, Stitch Leech has 9 health as it continued to inflict damage towards the backline monsters of the opponent.
Battle 3: Blinding Reflector
Conditions | Description |
---|---|
Diamond League Modern Format | 49 Mana Cap Available Elements: Fire, Water, Life Link: bltzr-wizard-726 |
Born Again | All Monsters have the Rebirth ability. |
Healed Out | All healing abilities are removed from Monsters and Summoners. |
Super Sneak | All Melee attack Monsters have the Sneak ability. |
With the 3rd battle, I used Blinding Reflector as my tank and though the opponent did not use any magic monster and Magic Reflect was useless, It's Blind ability has given another 15% chance for the opponent to miss its target and it has added to the 50% dodge chance of Pelacor Conjurer that it gets from Flying which became particularly dodgy within round 2 and 3 and has even evaded Pelacor Bandit even at its speed. this has allowed my monsters to attack my opponent giving the opportunity for Jared Scar to be able to defeat various opponent and increase ist stats with Bloodlust.
Battle 4: Chaos Knight:
Conditions | Description |
---|---|
Diamond League Modern Format | 45 Mana Cap Available Elements: Life, Death Link: https://splinterlands.com?p=battle&id=sl_c2da273bfe33e3961786aba177474d32&ref=agonyaccepted |
Melee Mayhem | Melee attack Monsters can attack from any position. |
Lost Magic | Monsters with Magic attack may not be used in battles. |
Evens Stevens | Only Monsters with even Mana costs may be used in battles. |
For the last battle, I have Chaos Knight here as we can only use even mana monsters with the active ruleset but at the same time, it also provided us with the ability to attack at any position despite using melee monsters. Chaos Knight was placed on the 2nd position and when the time that Corsair Bosun was on the front, it inflicts 8 damage on it with the effect of the Giant Killer ability that multiplies its damage. It has also boost the damage for the rest of my melee monsters with the help of Inspire, adding 1 melee damage for each monster.
Final Thoughts
I'm now on the third week of my review for the core common cards of Chaos Legion and has tackled the Light element. The cards this time around composed of melee monsters and not very diverse compared to the Fire and Water Element. My most used monster among this set would be Stitch Leech for backline attacker while Blinding Reflector and Chaos Knight as front line tank as they do posses huge amount of armor for low mana usage. They do complement more for the legendary Life summoner given that it gives protection against magic and additional armor.
And that was it for this review. See you on my next post!
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All the image that I edited here belongs to Splinterlands.
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The battle links provided comes from my personal accounts and from the scholar account that I am using from Balthazar Guild.
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