Augmented Reality (AR) and WEB3 Game Project SpaceCatch Achieved Outstanding Growth and Momentum

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The gaming industry is on the verge of a revolutionary transformation as augmented reality (AR) and artificial intelligence (AI) technology blend with cryptocurrency and blockchain innovations. AR games deliver immersive and interactive experiences by blending digital content with a real-world environment, and they have already managed to fascinate players and investors. Leveraging advanced concepts such as AR (Augmented Reality), VR (Virtual Reality), AI (Artificial Intelligence), WEB 3, Blockchain technology and many more, SpaceCatch was one of the highly anticipated games and is now ready to launch as a public beta.


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SpaceCatch, the next generation Augmented Reality (AR) and WEB3 game project developed by game studio Pixelfield, will be launched on April 22, 2024 as a public beta. SpaceCatch is set to become a top-tier AR game by blending crypto rewards with engaging gameplay. The most important thing that distinguishes SpaceCatch from others is its Play-to-Earn and Move-to-Earn features. In Play-to-Earn (P2E) mode, rewards can be earned by fighting aliens, while in Move-to-Earn (M2E) mode, NFTs can be earned by simply moving around. With these NFTs you will be able to power up your character and they will help you in the fight against invaders.

SpaceCatch | Official Trailer


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The story SpaceCatch offers is really interesting and encourages playing the game. In this immersive game, Earth is under attack from aliens and players will fight to restore peace as a "Catcher". I requested a beta because I wanted to experience this game, which will launch on April 22. If I start the game, I will talk about my experiences in the coming days. You can take a look at the links below to learn more.

CATCH is the game's native token and has surprisingly experienced a massive increase after being listed on centralized exchanges (CEX) on March 28, 2024. CATCH achieved tremendous success with an increase of over 7600% on March 28th. Even before its launch, SpaceCatch has seen outstanding growth and momentum.


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On the Gateio chart, CATCH appears to have risen to $4.6 on March 29, but in the following days it dropped to below $1.5. CATCH is currently trading around $1.7. Considering that it was sold for $ 0.06 in pre-sale, even its current price is really high. So those who purchased CATCH before it was listed on centralized exchanges made enormous profits.

SpaceCatch has experienced outstanding growth and momentum, and such rapid growth has underscored the potential of the project and managed to attract the attention of both investors and enthusiasts. Additionally, SpaceCatch NFTs sold out in just 33 seconds. And another $2.2 million was raised in Community and Public round token sales in less than 6 weeks and presale round sold out in 42 hours. A good project and successful promotions propelled SpaceCatch the center of attention in the ever-developing and growing blockchain-based game world.

The success of CATCH, which has seen tremendous growth since its launch, is admirable, and if the team can stick to the roadmap and the game meets players' expectations, CATCH may rise much higher in the future.

Frankly, it is difficult to say or make any more predictions about the game right now. We will see the true potential of SpaceCatch after the game is released. I can't wait to experience the game on April 22, and I will talk about my experiences with the game in the coming days after I start playing.

I have no doubt that the blending of augmented reality (AR), artificial intelligence (AI) and WEB 3 technology with cryptocurrency and blockchain innovations will see a revolutionary transformation in the gaming industry in the coming years that's why I follow these types of games closely. I'm very surprised that giant gaming companies ignore play-to-earn game enthusiasts, but eventually those who don't want to lose customers will have to take them into consideration.

You can find more information about SpaceCatch from the links below.

Posted Using InLeo Alpha



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