Resurrect + Martyr = Deadly Combo...

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Splinterlands has been making the game more and more interesting as days are passing by. New formats, new rule sets, new abilities have been introduced into the game. Which made this NFT play to earn game much more competitive . In addition to that, spending time playing the game has become an addiction to many players.


There are some battles which sometimes gives goosebumps to players. When the strategy, abilities, rule sets all come together and the end result gets to the expected note. Let me share a battle which I was expecting and tried to implement my strategy into the game play.


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RESURRECT + MARTY


Upon seeing some battles and some crazy implementation of strategies by OG users, I wanted to try out this combination in the battle. But there were some limitations and also few conditions needed to be met to make it work.

To begin with, I needed my martyr ability monster to go be knocked out at the very beginning of the match. Only than the resurrections ability would get implemented on it. Few rule sets would come in handy to reach that stage. Earthquake (Non-flying Monsters take 2 Melee damage at the end of each round) or Opportunity (Monsters with the Opportunity ability may attack from any position and will target the enemy Monster with the lowest health) rule sets does fits perfectly to make this combination work smoothly as possible. Also if its a big mana match, this would be a cherry on top, type situation ;)


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My two condition seemed to be met and as it seems I am good to go. Since there were two deck available to go, I went out with water splinter. Since the earthquake rule is out there, an additional shield would come in handy in a round for my monsters. I was also expecting my opposition to come up with same splinter as this is a big mana match and death does not seem to have much monsters which could withstand the earthquake ability for multiple rounds.


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Game Play


Since, I sort of expected water splinter monster out from my opponent I wanted to go out with a tank, which would have a void or void armor. Since I had other plans, I went out with another strategy at hand!


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But I went with Diemonshark. One reason behind it was its Trample ability, it could become quite handy and also its shields. 6 Shield Along with inspire support from River Hellondale and not to forget +1 speed and shield from the summoner would make him a perfect tank to last couple of rounds in the battle. As you can see in the battle Trample ability activated and one enemy was taken out due to that affect in round 3.


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Venari Marksrat took the second position. Since I was trying to activate the martyr ability in the battle field I choose this position. As I was expecting some heavy damage to my tank and also I was preparing my best monster with most effective magic damage with enough health to take charge for couple of rounds. Also the martyr ability would give some additional boost to all the abilities to both my tank and Nerissa.



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Djinn, was in the fourth position because I wanted to make sure even if my monsters gets taken out there would be enough chance for me to keep the battle go on since there are void and speed backing it up. Also even if my back line up gets beaten up this could help me sustain the battle for a long time.


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The trump card of the battle, River Hellondale! Well technically Vanari does fits the title but since I wanted to try out the double effect of martyr this title does suits best for hellondale. While I was also expecting some steady damage to be made by my tank due to the inspire ability. Also the additional magic damage did come in handy in the battle field. Not to mention the RESURRECT ability, which I was looking for pretty desperately lol.


my game plan (1).png


Coastal Nymph was chosen, because I wanted to make sure there would be a range attack monster just in case. Due to the fact, that sometimes ranged attack monsters can take care of monsters which even magic or melee attack monsters can not. Which is why, I preferred to have a monster out in here and also it had 3 ranged damage with scattershot ability. This attack is random but quite an effective one in the battle.


Was it worth it?


I am not sure what to say! As I was really excited to see how things turn out in the battle. I must say, I was eagerly awaiting to see what it would be when the double martyr effect would come into affect. My strategy worked perfectly and also I was able to gain victory in this battle as well.


After effects of Martyr ability (Twice) ;)


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Do you have any strategy?


I know as a player there are countless strategy that we would like to try out. Some of them are unique and we prefer to use them at our own possible ways. If you can share them with me in the comment section below, I would really enjoy it and get to add some additional strategy in my SL note book ;)


Image Sources: Splinterlands and edited via Canva



Best regards
Rehan

Want to play & earn from Splinterlands

Join via, My Referral link

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55 comments
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I also like to use Venari Marksrat in the second position when the rulesets are earthquake or explosive weaponery and I left it at level 1 even though I have other cards precisely because I want it to die in the early rounds of the game. Good strategy and good post!
!PGM
!KING
@tipu curate

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Sent 0.1 PGM - 0.1 LVL- 1 STARBITS - 0.05 DEC - 1 SBT - 0.1 THG - 0.000001 SQM - 0.1 BUDS - 0.01 WOO tokens

remaining commands 13

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Support the curation account @ pgm-curator with a delegation 10 HP - 50 HP - 100 HP - 500 HP - 1000 HP

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Well, that sounds great.
I would probably leave my Marksrat at level 1 as well. Thanks for the curation buddy :)

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(Edited)

PIZZA!

$PIZZA slices delivered:
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!PIZZA
!PGM

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Sent 0.1 PGM - 0.1 LVL- 1 STARBITS - 0.05 DEC - 1 SBT - 0.1 THG - 0.000001 SQM - 0.1 BUDS - 0.01 WOO tokens

remaining commands 1

BUY AND STAKE THE PGM TO SEND A LOT OF TOKENS!

The tokens that the command sends are: 0.1 PGM-0.1 LVL-0.1 THGAMING-0.05 DEC-15 SBT-1 STARBITS-[0.00000001 BTC (SWAP.BTC) only if you have 2500 PGM in stake or more ]

5000 PGM IN STAKE = 2x rewards!

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The double-martyr attack is so deadly!! I am being caught out by it a few times in the life deck too, but I still love the ability!!


I have picked this post on behalf of the @OurPick project which will be highlighted in the next post! Comment Footer.jpg

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Using Monsters with the Martyr Ability on Battles with the Equalizer Rule (where all Monsters' Max Health are changed to that of the Monster with the highest Health) is not recommended, because you might just find your Monster with Martyr the last Monster standing on your team! 🤓😅

Have some !PIZZA with !LOLZ for today! 😁

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Yeah, thats a very good point !LOL !PIZZA

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Anyway, I found out that the Common Dragon Monster Vruz is the only tradeable Card that has the Martyr Ability (which is available at Level 5). 🤓

Have some !PIZZA with !LOLZ for today! 😁

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I thought there were more monsters tradeable with martyr. I have Vruz just at level 1 though !LOL !PIZZA

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The Martyr Ability looks like planned to be only for non-tradeable (Soulbound) Monster Cards. 🤔

Level 1 Cards with Martyr already look good enough, since their low Health (and Speed) enables their Ability to be activated quickly. 🤓

Have some !WEED with !LOLZ! 😁

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I notice the bots taking advantage of this, especially with some powerful cards.

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(Edited)

That means that #Splinterlands players have to devise strategies to defeat opponents' overpowered Monsters (especially those with two attack types) boosted at least twice with the Martyr Ability on Battles with the Born Again Rule. 🤔

The Halving Ability of either the Common Neutral Monster Arkemis the Bear or the Epic Neutral Monster Halfling Alchemist can help bring down the target Monster's attack (or each of its attacks in case of two attack types) by 1/2 or 2/3. 🤓

However, a Monster with the Dispel Ability from either the Common Neutral Monster Venari Spellsmith or the Legendary Neutral Monster Spirit Hoarder (at Level 2 or higher) can simply remove all stacks of Martyr as well as any other positive buff on the target Monster. 😎

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I am mostly using Venari Spellsmith for this and will probably upgrade my Spirit Hoarder to level 3. He is so useful!

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Your #Splinterlands account currently does not own the Legendary Neutral Spirit Hoarder Monster Card but is renting only a Level 2 one. 🤔

Buying a Level 3 Regular Foil Spirit Hoarder will cost you only $20.30 at present, while a Gold Foil version of the same level will cost you $93.95. 🤓

Have some !PIZZA with !LOLZ! 😁

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It is for sure a good buy and a soooon purchase!!! !LOL

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Try to make sure that your Summoners will be able to support a Level 3 Legendary Card! 🤓😏

Have some !HUGs with !LUV! 😁

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They can :D

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Since the Legendary Spirit Hoarder is a Neutral Monster, you would be able to use it generally with any Splinter, so you will benefit from its Gold Foil edition which will give you an additional 10% bonus to your SPS rewards for every Ranked Battle win. 🤓😏 !HUG !CTP

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Sounds good !LOL

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However, buying a Level 3 Gold Foil Spirit Hoarder would mean that you need to pay more than thrice the amount compared to its Regular Foil version of the same Level. 💸😅

Have some !PIZZA with !LOLZ for today! 😁

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Currently, a Level 3 Regular Foil Spirit Hoarder will cost $15.50, while a Gold Foil one of the same level will cost $76.88. 🤔 That means you need to pay 3.96 times higher just to get the Gold Foil edition instead of the Regular one. 💸😅💸

Have some !PIZZA with !LOLZ for today! 😁

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Very true, so I just bought a max level regular foil one.

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(Edited)

That Level 4 Regular Foil Spirit Hoarder cost you about $24.24. 😅 As a Neutral Monster, it can be used on almost any Battle. 🤓

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With the new buy price feature live from 20th June, I can check back and see the actual price at any time now. It says $28, although the DEC price is very similar to the current DEC "price".

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!LOL !PIZZA

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Your !PIZZA command worked but the !LOLZ one didn't. 😅 It's okay if you don't make another reply just for the tipping commands. 🤗

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