Pelacor Conjurer monster with 2 mana cost, Battle Weekly Challenge !!!

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(Edited)

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Hello Everyone i'm back again to write about Battle Weekly Challenge for Splinterlands. This time i want to used Pelacor Conjurer. monster from Element Life. I used my Scholar Account and battle in Gold League.


Theme: Pelacor Conjurer
Edition: Reward Card
Rarity: Common
Element: Life
Attack: can't attack
Abilities: Flying, Magic Reflect, Divine Shield


Strengths :

  • Hard to hit by Meele and range monster. Speed is High in Pelacor Conjurer and with Fly skill will increases dodge ability by 25%.
  • For 2 mana cost it have good HP of 7.

Weaknesses :

  • Pelacor conjurer can't attack and don't have any armor If he can't dodge enemy attack he will died easily.

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Battle Link

If you want to watch full battle link you can click Here.
For video you can watch here :

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Ruleset

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  • Equalizer, all monsters start with the same health, based on the highest health in either team.
  • Amplify, Increases Magic Reflect, Return Fire, and Thorns damage to all enemy monsters by 1
  • Mana Cap 20
  • Can Use element Fire, Life, Death, and Dragon

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Strategy

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* First we look into the ruleset for this battle. This ruleset is Equalizer and have 4 elements can be used which is Fire, Life, Death and Dragon, of the four elements monsters with the Heal skill are in Life. So i choose Life. For this ruleset i think we need monster with skill Heal/tank heal/Triage, because usually the number of HP will go up and the heal skill will restore HP by 1/3 of the total HP owned, while the attack/damage they have remains the same, in other words, the heal skill will recover much more HP than usual, with the same amount of attack/damage it will make it difficult for monsters to kill other monsters who got healed.

* Second we choose Summoner i choose General Sloan from Life element, because monster with skill Tank Heal in this element is range, with General Sloan will add range monster damage by 1, so the monster can be support (healer) and good attacker.

* Third we choose Time Mage it can decreased all enemy monster speed and armor. Our monster can evade more attack from the enemy and have higher speed so it can attack first. Reduced enemy armor, make our range monster can kill enemy monsters faster.

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My Line Up


SUMMONER
General Sloan

Summoner from Life which increase damage of archer/range type monster
Pelacor Conjurer - First Position (Tanker)
I put it in the first position as tanker relying on his ability to dodge from meele and ranger to survive.
Soul Fiend - second Position (2nd tanker)
I used it because it have 0 mana cost and there was empty slot, it can be useful if Pelacor Conjurer Died at least he can receive several attack before died
Venari Crystalsmith - Third Position (Attacker and support)
Position third to make sure it's safe from monster attack, it's main job actually to heal monster in first row, but because General Sloan, it will make total damage become 3 and this card become good attacker .
Pelacor Arbalest - Fourth Position (Attacker)
This is our main attacker have total damage of 6 because skill double strike and General Sloan skill.
Time Mage - Fifth Position (Attacker and tanker backline)
Time mage have good speed of 5, i put it in last position incase enemy bring sneak monster, with Time Mage 5 speed hope can evade several attack before died to protect our main attacker Pelacor Arbalest.

Battle Review

Round 1 :
Round 1.gif
The round starts with buffs and debuffs. Pelacor Conjurer who are hit by a magic attack reflect it back to the Life Sapper, no monsters die in this round.


Round 2 :
Round 2.gif
In this round, the Pelacor Conjurer was healed by Venari Crystalsmith, and also managed to avoid enemy range attacks Weirding Warrior.
Windeku enemy dies in this round.
Our Time Mage was poisoned by Uraeus.
Round 3 :
Round 3.gif
The enemy's Life Sapper dies in this round due to attacking a Pelacor Conjurer and receiving a magic reflect.


Round 4 :
Round 4.gif
In round 4, victory is certain for us, because there is only 1 Meele Corpse Fiend monster left that can attack and only has 1 damage


Round 5-10
Round 5-10.gif
Because the Chaos Agent enemy has high speed and dodge skills, when hit he often doesn't get hit, and the round only ends in the 10th round

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Question of the Day

  • Did your strategy work?
    Yes, my strategy overall going very well, Reduce armor from Time mage make Enemy Summoner Lux Vega skill Increased armor useless. The Tank Heal skill from Venari Crystalsmith sucessfully make Pelacor Conjurer last until the end of the battle. Increase damage for range monster from General Sloan make our Pelacor Arbalest and Venari Crystalsmith easily kill windeku But i though that Pelacor Conjurer and Time Mage can evade more attack, but it didn't happen because Enemy sumoner give +1 speed to all anemy monster, make the difference in speed is not too big.


  • What will you try differently next time?
    I think it's already good enough so i don't wamt to change anything.

  • Do you like Pelacor Conjurer? Why or why not?
    Yes, I like it especially in low mana battle, it's very hard to hit, because not many monster have high speed of 5, cost only 2 mana and have flying skill.
    I Don't like it in Middle High mana because it can't attack, in middle high mana many monster have good damage and some have good speed like diemonshark, axemaster, supply Runner, etc.



What do you think about my battle review ? If i make mistake please let me know and leave your comment. Thanks for reading.


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