Splinterlands | RUNEMANCER KYE grows bigger on every attack
What’s up my fellow Splinterlands players!
I hope all of you are doing amazing in you life and also enjoying this game in your daily free time. If you are into this game dedicatedly, then you must have seen that we are right now so close to the season end. Right now, only 1 day and 11 hours remaining before the season timer goes to zero and our hard earned trophy ratings falls down due to the reset.
But on the good side, players will be rewarded with a big amount of Glint tokens, which they collected by playing throughout the season. Now that a bunch of new edition reward cards are coming soon to the game on 15th august, we better start focusing in accumulating this Glint point as that is the only currency to buy these new cards for free. So, I hope all of you are giving your best right now to reach your goals in this season, either your goal is to climb to a certain tier or fight for the leaderboard, I wish you the best and hope you reach there before the time ends. Looking at my own status, I somehow managed to climb up to Diamond I again and currently playing with a trophy rating of 3,440. With still almost 2 days in hand, I will now continue playing to reap some more SPS while staying in the tier. Let’s see how it goes for this season.
Moving forward, allow me to focus on the main topic now as today, I sill be talking about a flying magic thrower that gets bigger every time it attacks. As you have already seen it in the picture above, today I will be talking about Runemancer Kye. So without any further ado, let us jump right in.
RUNEMANCER KYE
RUNEMANCER KYE is a monster card that got released with the Mini Riftwatchers edition cards and falls Under the Chaos Legion card-set. This is a magic attack type card that costs 11 mana, so you find it useful while Playing large mana limit matches. This card belongs to the water element and also, it is a legendary type card, which means it will require a total of 11 BCX of cards to be upgraded to max level. Let us now take a deeper Look into this card to find out its league wise stats and abilities below.
BRONZE
At level 1, this card possesses 2 magic attack at 3 speed with 5 armour and 8 health along with 2 abilities since its initial level - Flying and Life Leech. With the help of flying ability, it now may evade more melee and ranged attacks from non Flying cards and on the other hand, the Life Leech ability will give him more health every time it attacks an enemy successfully.
SILVER
When it gets upgraded to level 2, it gets an increased 3 magic attack but same for the other stats 3 speed with 5 armour and 8 health.
It does not get any new ability at tis level but the increased attack will help you way more now.
GOLD
Upon reaching the next level 3, it receives the same stats as of its previous level 3 magic attack at 3 speed with 5 armour and 8 health. But however, but it does get a new ability called Fury. With the help of this new ability, this monster can now do double damage to the enemy cards with Taunt ability.
DIAMOND / CHAMPION
Finally when you upgrade this card to level 4, it gets the increased 4 magic attack last at the same 3 speed with 5 armour and 8 health along with those 3 abilities that I mentioned above.
BATTLE LINK
BATTLE STAT
This time, I found out a big 56 mana limit match with where 4 elements we allowed to choose from - Fire, Water, Death and Dragon. There were also 3 rulesets applied in this match, 4 cards, Return Fire and Amplify ability. First of all, after seeing the rulesets I decided that I wont use any range monsters, thus I came up with the idea to use the Possibilus the Wise summoner so that I can use 2 big melee monsters back to back. Now as for my monster lineup, I chose Arkemis the Bear at the front position followed by Mantaroth, Kulu Mastermind and Runemancer Kye at the last position.
When both the lineups got revealed, I found out that my opponent has used the Legendary Dragon summoner Lilly Shieldpaw and at his front position, he has also used the same Arkemis the Bear followed by Carnage Titan, Kulu Mastermind and Agor Longtail at the end position. Let us now see who sims the match.
BATTLE PERFORMANCE
My Runmancer Kye really fought well in this match. At the First round, it evaded the attack from enemy kulu mastermind and also targeted the Agor longtail and broke his armour down. At the second round, it again targeted the Agor Longtail and this time, I did a massive 8 damage to its health, leaving it with only 2 health, because of its Fury ability. However, my Arkemis died after this but then my Mantaroth also killed down the enemy Arkemis. At third round, my Runemancer again attacked the Agor and this time left it with only 1 health.
At the next round, my kulu Killed Down the Agor and then my Rune attacked and wounded the Titan down to 5 health. In the next round, my Kulu killed Down the Titan and then also attacked and wounded the enemy Kulu. My Rune attacked the enemy kulu and left it with only 2 health and at least, my Mantaroth attacks snd with its double blow, it finally killed Down the Kulu and I won this match and own some SPS and Glint points after a long fight.
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Hi, i like "Runemancer Kye" with "flying", "Life Leech" and "Fury", nice game my friend.👍👍👍
Thanks and glad that you liked the battle. !pimp !lolz
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I asked him to wait till after finals.
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