Splinterlands | Have you played with these 2 Rebellion Heal monsters
What’s up my fellow Splinterlands Players!
I hope all of you are doing well in your life and also enjoying the day with your family and friends. Well, if you are a splinterlands player like me, then most probably you have already started pushing your trophy count towards your goal as only less than 5 days left for this ongoing ranked season to end. But if you don't have enough Rebellion cards, you may face a hard time, especially if you are playing in the modern format ranked arena. The case is quite similar to me as I am also losing a lot while playing the scholar account and my own cards are currently on rent and helping me to buy rebellion cards and slowly but gradually I am being able to grow my Rebellion collection.
On the other hand, due to the recent crypto market crash, Bitcoin and most of the altcoins are experiencing a decline in price and have been falling down and among most others, our Hive and SPS price is also fallen down in recent times. SPS recently touched its recent all-time high of 0.037$ per unit but right now, it is only being traded for 0.028$ per unit which I am really heartbroken to see and hope soon the trend gets reversed and brings us green days again. Talking a look at DEC, it has also touched its soft pegged price of 0.001$ per unit and stayed there for quite some time, but this recent downtrend has also made it suffer badly and lose its pegged position and currently, it is traded for 0.00091$ per unit. The same goes with Rebellion packs and while they were being sold for a whopping 4.6$ just one or 2 days ago, right now they are only getting sold for 3.72$ per pack. So if anyone reading was looking to buy rebellion packs at a cheaper rate, now may be your best time to get on the bus.
Now, let’s come to the main theme of this post as today, I am going to share my 3 favourite Rebellion monsters with Heal Ability. Monsters with heal ability can heal one-third of their max health if damaged each round. With the latest Rebellion edition cards getting launched in the game, we have a handful of monsters with Heal and Tank Heal ability and they are great to make defensive and healing friendly lineups or lineups that can stay alive for long time, especially when we get to play with the Noxious Fumes ruleset. In this post, I will talk about 2 monsters with healing ability whom I really liked and eagerly want to add to my own collection, so without any further delay, let me share them below.
SEA DOG OF EIGHT
The first monster card in Rebellion that I really liked as a healing monster is the Sea Dog of Eight. This monster not only looks strong and powerful, but it also has a very good combo of stats and abilities that make him a great melee defender in the battle. This monster belongs to the Water element and it costs 7 mana to be used in the battlefield. Its attack type is melee and it is a rare type of card that needs a total of 115 BCX of cards to be upgraded to max level.
At max level, this card possesses 4 melee attack at 4 speed with 2 armour and 11 health along with 2 abilities - Corrosive Ward and Heal. The Corrosive Ward is a new ability that got introduced with the Rebel edition cards where the minster with this ability when hit with a melee attack, this unit does 2 armour damage to the attacker, and the max armour of that attacker also gets reduced by 2. So if you badly want to kill that enemy front defence card with so much armour on it, you can try using this sea dog to break that thick armour faster.
CROIRE
The next card that I would like to talk about is a dinosaur looking rebel monster that I haven't faced till now in the battlefield, but looking at its stats and ability combo it really is making a place in my heart. Meet Croire, the rebel monster that resembles a Dinosaur but in a warriors outfit. This monster belongs to the Earth element and it costs 6 mana to be used in battles. It is an Epic type card which means it will only need a total of 46 BCX of cards to make it a max level monster and it’s attack type is melee.
When at max level, this card gets 3 melee attack at 4 speed with a large 11 health along with 3 abilities - Weapons Training, Flank and Heal. Now, both of the abilities other than Heal are newly introduced whereas with the Weapons training ability, the adjacent monster with no attack powers to this one gets the attack power of this card, but max to 3. On the other hand, with the Flank ability, at the beginning of the battle, if this unit is in the first position, the unit in the second position gets the Reach ability. So adding this monster in the lineup’s first position will automatically give the reach ability to your second monster, so you can use any favourable monster, especially one of those high attack melee monsters so that both of them attack your enemy cards every round.
I hope you loved the 2 rebel monsters that I just talked about above and also liked reading my post. Which one among them 2 is your favourite? Let me know in the comments below and I will be seeing you all in my next post.
Wish you all good luck on all of your future Splinterlands matches.
Thanks for visiting my post, Please come again!
Stay well and keep playing Splinterlands!
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Greetings,
How was your first week of the new year 2024?
It was a peaceful week on my side.
The post was full of information that I have recently heard about in the community.
Thank you for sharing this informative article
Interesting selection and detailed review in your publication.
Have great Splinterlands season finale in less than four days.
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