With this low mana "Strategy" you can win many games in it (Wild Format) [ES-EN]
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As you know, I am a very active player in the "Wild Format", although the reality is that I would like to play in the "Modern", however, I am already applying my plans to make the transition that I had told you in past publications, but, as "Rebellion" is already live, this will take me more time than I had planned, so, meanwhile, I will continue giving my best effort in this format, which has new members that can only be played here; and yes, I'm talking about all the cards of the "Untamed" edition, so the "Meta" here in this format where anything goes, can be much more varied.
Although in this opportunity, I come to show you a very simple and easy to execute "Strategy", with a dynamic "Game Structure", since, depending on the "Rules" that we play at that moment, we will change the position of some cards, however, the essence remains the same, so, We must be very observant and analytical with the rules and / or conditions that are presented to us, since, if we manage to handle this, our decisions regarding the cards that we could play, will be much more effective and we will not be playing at random or with pure brute force, although, surely you have already seen it, today I will explain it in detail.
So, taking into account what was commented in the previous "Introduction", in the development of this publication, I will be explaining and/or detailing how to apply this "Strategy" under a low mana condition, which, for many, is still a headache for not having the freedom to play with their strongest cards, so, stay until the end because it will be very interesting:
1. What are the elements of this "Strategy" and how to apply it?
2. Example battle to apply this (Combination)
3. Final Considerations
What are the elements of this "Strategy" and how to apply it?
As always, every strategy and/or battle alienation, has to possess some key elements that will allow you to take advantage in the game, that's why I always explain this part so you can understand step by step everything, then follows what I call the (Game Structure), which is nothing more than the position in which the cards are played for a particular technique or game strategy, so, as you already know, without further ado with this, let's begin:
Elements of the "Strategy".
Summoner (Scarred Llama Mage): The first element and the most important of all, is to use the earth summoner called (Scarred Llama Mage), so yes, this specific strategy works is that with this "Team", I have others of low mana that you can consult in my profile, which I always leave at the end of this post, on the other hand, this summoner grants us one of the strongest skills for this type of battles, which is, grant the last monster left standing on our side of the field, the ability of "Last Stand", which multiplies all its stats in x1. 5.
Battle Tank: What I mean by this is that, we need to place a card of the type "Tank", which, is quite resistant in terms of life points and shield, although, another of the qualities that this card must have, is that it possesses the ability called "Heal", since, if it has healing, the probability of defeating this card with very little amount of mana to summon to the battlefield is very low, now, if you do not have a card with this ability, at least that meets the other requirements, but there is a higher probability that you can defeat it.
Card with the ability of "Martyr": This is another essential element in the "Strategy", since the idea of all this is to combine the ability of "Last Stand with Martyr" and concentrate them in a single monster that will be our "Battle Tank", this will allow all its statistics to shoot up at once and it will be almost impossible to defeat our card. An important point is that the card we choose with this ability must be right next to our "Tank", but in the "Structure" part, I will explain it in more detail.
Decoy Cards (Optional): This last element is optional, it is not strictly necessary to place decoy cards, unless we have the "Equal Opportunity or Super Sneak" rule, otherwise, we can go straight to the point with the strategy and the elements explained above.
Game Structure
This part is simple to handle, but, it also has its importance in the gameplay, since we must be very clear about the rules of the battle, as well as the abilities that our monsters have and their effects, something that I have already mentioned in previous posts, if we know this, we will know exactly what types of cards to look for and take advantage of the game time in a much more efficient way, so, taking this into account, the "Game Structure" is as follows:
Summoner (Last Stand): I already mentioned this in the elements, but, when talking about the positions and the structure of the game as such, the first thing we must choose is our "Summoner", on the other hand, and something very important that we cannot forget, is that, this strategy will work as long as the amount of mana is equal or higher than 16 points, if by chance the mana available to summon is lower, we will have to play with another strategy.
Positions The card that we will play in this position will depend a lot on the rules in which we are playing, for example, for this alienation to work, we must always place in the first position the card with the "Martyr" ability, since it must be the first to die leaving the increase of power to our "Tank", so that, after this, the "Last Stand" ability can be activated with our chosen summoner. If, on the other hand, we have rules such as "Noxious Fumes" on the field, the position in which we place the card with "Martyr" is irrelevant as long as it is next to our "Tank", since the poison will end up eliminating this monster first and giving us the power boost.
Note: With the above description, I hope it has been very clear the type of "Game Structure" that we must apply, also if you have a doubt, you can leave it in the comments and I will help you, however, it is much easier to apply it, because the amount of mana is very little, so there are few options of positions to explain.
Example battle to apply this (Combination)
In this section, what I will do, will be to explain and/or detail in an example battle, how each of the requirements described in the past sections were perfectly fulfilled, although, I must clarify that, as I already mentioned, the "Rules" play an important role in the decisions we make when choosing a card and this time I will not detail them so easily, since one of my objectives is that you can learn in which type of rules you can execute it and in which not, but, without further ado, let's go with the summary:
Battle Summary
Watch the Battle and its development here
As you can see in the image, the amount of mana for this battle was only 17 points, so it qualifies to execute the strategy according to this condition, on the other hand, the rules of the battle do not change or modify the field to such an extent that I must execute a different alignment, in fact, having "Noxious Fumes" on the field, allows me to play with greater freedom the card that has the ability of "Martyr", since, if or if, this will end up being eliminated first than my "Flesh Golem".
The rest was very simple, because, what I did was to place decoy cards looking to protect myself if my opponent decided to play with some surprise ability that I had not taken into account, in fact, my card with the "Martyr" ability, I played it in the last position on purpose, foreseeing a sneak attack to the most important card of my game which is the "Tank", Fortunately it didn't happen that way, but, it cost me to win in more rounds, since the card that my opponent used, had the "Forcefield" ability, so, my card having 5 points of "Melee" attack, only caused him 1 point of damage, but, as I already had a lot of resistance and life, I only needed that point to win.
Final Considerations
I hope this "Strategy" will help you to win many battles, because its effectiveness is very high if we manage to determine the rules in which we will play with it, but, nothing is 100% reliable, so, you may also lose some battles and more if you do not pay attention to the rules and only to the amount of mana available, but, if you do it, you have a great probability to be victorious.
Finally, I want to tell you that these december dates are a bit complicated, there are many things to do and I am participating in the hive campaign of "Marketing", so my time may be more limited, even so, get ready for more content, especially from "Rebellion" with its new cards and game modes.
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Splinterlands is really an exciting game! Unfortunately, I don't have the ability to pay and play it, but I'd like to enter it. Maybe I played with you!!😀
That's a very intereseting strategy using heal with last stand and martyr. Since martyr kicks in before last stand, the card has a lot of life once last stands kicks in. Very interesting!
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i really miss my llama summoner, i sold it for the money but it is so powefull yet :D