Testing My Cards to the Limit - SPLINTERLANDS BRAWL REPORT
Another weekly brawl report: This brawl put my deck to the test as the rulesets and available elements varied in each game. To ensure optimal performance, I rented a variety of cards from different elements, allowing me to adapt to the changing circumstances and achieve the best possible results.
BATTLES
GAME 1
In the first match, my enemy and I had similar lineups, with a balance between physical and magic damage. However, the key difference was in our choice of tanks and supports. While my opponent focused on maximizing damage output, I opted for two tanks and a support monster with the ability TANK HEAL. This defensive approach allowed my tanks to withstand the enemy's attacks while my damage dealers gradually eliminated their monsters one by one.
GAME 2
In the second game, I decided to play it safe and create a balanced lineup. Considering the MAGIC REFLECT ruleset, I avoided choosing magic damage monsters and instead focused on physical damage. I included two OPPORTUNITY monsters to take advantage of strategic positioning. However, my opponent took a risk and selected magic damage monsters, which bypassed the armor I had invested in for my team. As a result, their attacks proved detrimental and ultimately led to my defeat in the game.
GAME 3
In the third game, my strategy focused on controlling the source of damage. To achieve this, I included a SHIELDBEARER and CORSAIR BOSUN in my lineup to mitigate the impact of BLAST DAMAGE. Additionally, I enlisted the help of LILY SHIELDPAW to provide further protection for my vulnerable monsters. By carefully positioning these defensive assets, I aimed to maintain control over the battle and ensure the safety of my team.
GAME 4
In the fourth game, the enemy and I employed a similar strategy. However, the key difference was that I had a numerical advantage with more monsters on the field, coupled with a summoner better suited for the ruleset. These advantages ultimately led to an easy victory for me.
GAME 5
I opted for a heavy magic lineup, comprising four magic damage monsters and two monsters with the PROTECT ability to bolster my defenses against Physical Damage opponents. For added defense, I included a monster with substantial HP and armor, accompanied by the Failed Summoner to absorb damage from ranged and magic damage monsters.
GAME 6
Default Win.
GAME 7
I adopted an aggressive lineup, selecting SANDWORM and GOBLIN THIEF as my SNEAK monsters, while reserving QUORA for the endgame. Additionally, I included MYCELIC INFANTRY and MYLOR CROWLING to bolster my defenses against physical and melee damage monsters, respectively.
GAME 8
In the final game, I capitalized on the SUPER SNEAK ruleset by assembling a lineup of melee damage monsters, effectively bolstering their offensive prowess. To further enhance their performance, I strategically opted for TARSA as my summoner.
MY STATS
GUILDMATES
GUILD OVERALL RANKINGS
AFTERWORDS
I regained my form and finished strongly in this brawl, and our guild, BOOTY LICKERS, also performed exceptionally well. We secured a comfortable lead of 18 wins ahead of the second-place team. Currently, we are competing in Tier 2 Arena, continuously working on enhancing our decks. Once we feel prepared, we might consider venturing into higher leagues to test our skills further.
All of the images are owned by splinterlands.
The cover photo was made in canva.
The GIF was made in Lunapic
If you are not playing splinterlands yet. You can use my referral here.
Credits to HivePH for the divider.
Very good post friend! You played Lily I have her but I still don't know what lineup to use her with I've had mixed results every time I use her but the team you used was pretty effective! Regards.
Thanks for sharing! - @yonilkar