SPLINTERLANDS: SHARE YOUR BATTLE WEEKLY CHALLENGE! (ft. TENYII STRIKER)
How is it going, folks? @kaylerfaye here and I hope this blog finds you well. Today's blog will be another entry to the "Share Your Battle Weekly Challenge! brought to us by @splinterlands, this time featuring the TENYII STRIKER. I'll start by sharing the lore of the card with you then we will talk about its stats, and showcase some battles. I'm also gonna give some strategies on the rulesets in play during the matches as well. So why don't we dive right in to know more about this card let's go!
When the Legion's heralds demanded a sacrifice of flesh and gold to open the rifts to the ways beyond, the Khan sent five hundred waadin berserkers to bring the tribe to heel. When a single horse returned bearing a sack of fifty skulls, the Khan threatened to burn the entire mountain to the ground. A dozen Tenyii Strikers were sent as tribute to spare the tribes and to satisfy the herald's call.
Tenyii Striker is a 5-mana Rare Tier Card that was added to the Fire deck after the release of Chaos Legion Edition. This card synergizes well with Tarsa, the new fire summoner that gives +1 Melee Attack & +1 HP. At level 1 this card has decent stats of 2 melee attack, 2 Speed, and 6 HP which is good enough to compete in the Bronze league. As you move up to the Silver League, you would want to use this card at level 4 as it unlocks the Abilities that counter Magic attacks are useless in this ruleset. Focus on high speed and monsters with abilities like Flying, Dodge, Blind, Thorns, Backfire, Retaliate, and Shield. If you haven't notice yet, Tenyii Striker has good speed. Adding the Dodge ability to his kit made him even more elusive. In this battle, while it's just a single dodge and not a pivotal one. This indicates that Tenyii Striker is a good alternative backline tank too. One of the best time to use abilities such as Sneak, Snipe and Opportunity is when Aim True Ruleset is in play. This ruleset enabled Tenyii Striker to kill my opponent's backline monster without worrying about missing attacks. The damage from Chaos Dragon in this match is also note-worthy. As I told you earlier Tenyii Striker synergizes very well with Tarsa. Tarsa buffs Tenyii Striker with +1 melee attack & +1 HP, helping him deal more damage and tank a bit longer. Tenyii Striker is also one of the top useful cards in the Odd Ones Out ruleset. P. S. Following the ruleset tips above, Tenyii Striker no doubt aced this match. My opponent opted to protect his front line living the rear vulnerable. 4 damage to the target & 2 damage to its adjacent monsters I guess was too much to handle for his team, not even triage can sustain the damage they received from Tenyii Striker's sneak attacks. To be honest, the battles I shared are not enough to showcase the full potential of Tenyii Striker. Just to give you an idea of how powerful this card can be, when maxed Tenyii Striker will have; 5 Melee attack, 4 Speed, 7 HP, Sneak, Dodge & Backfire. Using Tarsa (+1 Melee & +1 HP) or Malric Inferno (+1 Melee) as a summoner, he now deals 6 Melee-attack when no melee attack debuff is in play. Adding in the possibility of Backfire ability proc (2 damage), our boy Tenyii Striker here could potentially inflict up to 8 overall damage output. Not to mention his melee attack can still be further increased with the help of the Inspire ability Furthermore, the upcoming new legendary summoner To sum it up, Tenyii Striker is a good buy. For a 5-mana rare card, he provides a strong offensive punch and can be a decent tank too. Try using him in battles to see for yourself. There you have it guys, my entry for this week's challenge. I'm glad one of my fave cards is featured this week. As always, if I missed out on something or you have some thoughts or suggestions you wanna share kindly do comment it down below or simply comment "Up" just to let me know that people read this. Also, if you find this article helpful or entertaining, a like & follow would be awesome. Upvotes will also be very much appreciated 😍😘. May God bless us all. Thank you and I'll catch you on the next one. Are you new to Splinterlands? You can use any of my referral links below to register for the game. I would gladly send some DEC to my referrals to help you get started. https://splinterlands.com?ref=calmocean26 https://splinterlands.com?ref=kaylerfaye https://splinterlands.com?ref=jamwhiz For the Thumbnail Wallpaper Background
Sneak
Allows monster to target the opponent's last position monster unless Taunt
ability is in-play. Can't target backline monsters with Camouflage
ability.
Dodge
An ability that increases the chance of evading Melee or Ranged attacks by 25%.
Backfire
If an enemy attack misses the monster that has this ability, the attacker takes 2 damage (Amplify ability doesn't increase this damage). Works against magic attack too if Phase ability is in play.
Dodge
Ability giving him 25% evasion against Melee & Range attacks. Level 7 unlocks the Backfire
ability. At the maxed level, it gets 5 Melee damage, 4 Speed & 7 HP. Pretty insane stats for a Rare Tier Card, don't you think? Now, let's watch some battles.BATTLE #001
Armored Up
All Monsters have 2 Armor in addition to their normal Armor stat.
RULESET TIPS
Shatter
is also good against this ruleset. Target's armor is destroyed when hit by an attack from monsters with Shatter.
Lost Magic
Monsters with Magic attacks may not be used in battles.
RULESET TIPS
Demoralize
- Reduces the Melee attack of all enemy Monsters by 1Headwinds
- Reduces the Ranged attack of all enemy Monsters by 1
BATTLE #002
Aim True
Melee and Ranged attacks always hit their target regardless of speed differential and evade calculations.
RULESET TIPS
Return Fire
- When hit with a Ranged attack, monsters with this ability will inflict half of the damage (rounded up) back to the attacker.Thorns
- When hit with a Melee attack, deal 2 melee damage back to the attacker.Retaliate
- When hit with a Melee attack, monsters with this ability have a 50% chance of attacking back their attacker, with the possibility of a chain sequence with attack-type abilities.
Demoralize
- Reduces the Melee attack of all enemy Monsters by 1Headwinds
- Reduces the Ranged attack of all enemy Monsters by 1
BATTLE #003
Super Sneak
All Melee attack Monsters have the Sneak ability. Enabling them to target the last Monster on the enemy team instead of the first Monster. Unless the Taunt ability is in-play.
RULESET TIPS
Shield
- Reduced damage taken from Melee and Ranged attacks in half (rounded up). This ability also reduces Thorn's damage by 1 and cancels out the damage from the Redemption ability.Thorns
- When hit with a Melee attack, deal 2 melee damage back to the attacker.Retaliate
- When hit with a Melee attack, monsters with this ability have a 50% chance of attacking back their attacker, with the possibility of a chain sequence with attack-type abilities.Heal
- Restores 1/3 of the Monster's HP (rounded down) each round if the monster with this ability is not stunned or debuffed by the Affliction ability.
War Chaang
, The Vigilator
, Oaken Behemoth
, & Kralus
if possible.
Double Strike
ability.
Odd Ones Out
Only Monsters with an odd number Mana costs may be used in battle.
RULESET TIPS
Demoralize
- Reduces the Melee attack of all enemy Monsters by 1 (Multiple Demoralize on your side of the field stack.)Headwinds
- Reduces the Ranged attack of all enemy Monsters by 1 (Multiple Headwinds on your side of the field stack.)Silence
- Reduces the Magic Attack of all enemy Monsters by 1 (Multiple Silence on your side of the field stack.)
BATTLE #004
Explosive Weaponry
All monsters get the Blast ability. The ability does additional adaptive damage equivalent to main damage divided by 2 (rounded up) to cards adjacent to the target.
RULESET TIPS
To learn more about this Ruleset, you can read my old blog here. It's a deep dive on the Explosive Weaponry ruleset and the ability Blast. DISCLAIMER: The Reflection Shield ability is not yet implemented in the game when the linked blog was published. But all the information in it are still applicable at present. Ruleset Tip #3 here is a super effective addition to all the strategies discussed in the article.
"cough.. Fire Deck has 3 monsters with Inspire ability cough... cough..". It's insane!!!Conquerer Jacek
if nothing changes, provides 3 buffs. The +2 Speed and the Piercing ability (If Melee or Ranged attack damage is in excess of the target's Armor, the remainder will damage the target's Health) benefits Tenyii Striker. Not only would he become even faster but also then will be able to pierce thru the target's armor making those 6+++ Melee attacks doesn't go to waste. Although the Forcefield ability (Monster with this ability takes only 1 damage from attacks with 5+ power output) is a bummer if place in the last position against you, which doesn't happen a lot.
Mystical Sword
Koi Fish Art
All Splinterlands related elements in this blog
https://twitter.com/KaylerFaye26_/status/1563918179289952257
The rewards earned on this comment will go directly to the people( @kaylerfaye ) sharing the post on Twitter as long as they are registered with @poshtoken. Sign up at https://hiveposh.com.
Thanks for sharing! - Underlock#8573
Good work!
Thank you @steemmonsters