Kassadin or Kassawin?! TFT - League of Legends

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Hello my dear fellows! We're just a few hours away from the start of our TFT tournament and I'm very excited. This is our first announced tournament and it has a big prize. You can add me on the Latin America North server while you still have a chance to participate. Even if you don't join the tournament, don't forget to add me to play together. You can find more announcements about the tournament on the Hive Gaming community discord server. Now, let me share with you a composition that I will definitely play if I see it in the tournament.


source

You can watch the gameplay without commentary here:



I wasn't planning to record this game, so I didn't even start recording early, but after seeing this augment I decided that I should definitely share this game with you. Riftwalk is the carrier augment of Kassadin, your strongest Kassadin unit gains 32 ability power each time it uses an ability and teleports to the farthest unit within 3 hexes, but loses its disarm and shield effects. The mana cost of his ability is also reduced by 30. Sounds like a real destroyer, doesn't it? By the way, the universe of this game is Thresh's Sanctum. When any unit dies you gain a soul and when you gain 40 souls you get a random reward. It's not a special universe so there's not much need to introduce it.


I had a terrible early game because I couldn't make Kassadin two stars and that's the way it should be anyway. Because you need a lot of certain items for Kassadin. Without these items, it cannot carry you in the late game. The more your health decreases, the more chances you have to open first in the carousels and get the item you want. Kassadin's best items are Jeweled Gauntlet and 2 Hand of Justice. This allows his ability to deal 100% critical damage and regenerate a lot of health. As long as he doesn't die, he gets stronger with every ultimate use and destroys his opponents.


For the second augment choice, it was obvious that I needed a battle augment. If I hadn't completed my ability power item I would definitely have chosen the first augment, but right now I chose the Harmacist augment instead. My units will heal for 15% of their damage and deal 25% of the extra healing as true damage on their next attack. So if my champions deal true damage, know that this is why :P


I spent some gold and made Kassadin two stars for the sake of my economy because I don't want to lose too badly even if I lose now. The optimum level to find Kassadin is level 6. This is the same for all champions worth two gold. And after I made Kassadin two stars, I had a pretty good mid-game. Somehow Kassadin either helped me win battles or helped me take small losses. You can already see the damage he does.


The third and last augment I chose was Tons of Stats, which is also a good fighting augment. All units in my team gain 55 Health, 5% attack power, 5% ability power, 5% armor, 5% magic resistance, 5% attack speed and 5 mana. It is an augment that benefits the whole team. This greatly increased my chances of winning fights.


Look at the damage Kassadin dealt in the first battle when I made him 3 stars. Yes, my opponents have already reached level 8 and I'm only level 6, but my carrier is much stronger than theirs. If you watch the video, it's a visual feast from this point on. You will see moves that will blow your mind :P


My strongest opponent in the game and he plays 6 Void composition. He has 2 stars and a Kalista with good items but I completely destroyed him because Kassawin is unstoppable! You can tell by his damage that he carries the team by himself because he really does!


I won 8 rounds in a row and easily beat a completed strategist Azir composition. I don't want to do any favors to my opponents in the tournament, but the only counter to this composition as far as I can see is mass kotnrol. And the best champion to do that in this game is Lissandra. I don't know if it will help you win for sure, but it seems to work a bit against me.


By the way, this is the finished composition. 6 Bastion, 3 Targon, 2 Invoker. Imagine I'm level 8 and there is no Urgot on the ground. I was able to do that, so I went to level 9 and used Urgot, but if there was none and I could find a K'sante at level 8, I would have already completed my composition. The goal of the composition is to tank as much as possible and give Kassadin time to destroy the whole opponent. You can use Aphelios as a side carrier. If you have a choice, Guinsoo's Rageblade and Deathblade are the best items you can give him, but otherwise you can give him all AD items. As a tank you should use Taric and Shen. The fight usually doesn't last until they die anyway.


I won the last fight easily. Kassadin didn't seem to do much damage because my opponent managed to blow him up with Zephyr. My sidecar Aphelios did his part. Although the battle would have lasted only a few seconds longer if Aphelios didn't deal any damage, but I would have won again. GG!

General Thoughts About Composition

You can't play this composition every game, but you can click on Kassadin's carrier augment whenever you see it. I think the only thing that can beat her is Warwick carrier. He can beat her because he doesn't die easily. If you could play something like this every game, it would have been nerfed 5 times already. My score for the composition is 10 out of 10!

Thank you very much for reading, I hope you enjoyed it. Don't forget to join the tournament as I mentioned above! Feel free to ask anything you're curious about in the comments section. Take care and have a great day!

Play More, Live More!



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Kassadin has been broken in almost all riot games!!! But here he is a killing machine!!! :O

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Yeah I agree with that, Kassadin is always broken. Thanks for stopping by mate

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