Brawl Report 13 - Trying to Start a New Streak and Case Opening Again
Okay another brawl done and another report. This is my 13th brawl report with KingsHaven.
Once again in Fray 3, the restriction being Novice level battles using only Chaos Legion units. Each battle are also given some random rulesets and mana so we have to quickly decide on what units to use and where to place them on the fly. Details of these rulesets descriptions can be found here.
I have to fight 5 battles only this time round but we noticed a ranked 19 guild in our brawl group. Why is a ranked 19 guild fighting in tier 1??
Battle 1 - Rulesets Explosive Weaponry + Spreading Fury (54 Mana): WON
Both of us chose Earth instead of Life in this battle and none of us used any gladiator unit. These are a pretty complication set of rules to fight in. On one hand you have explosive weaponry which means speed is important. On the other hand you have spreading fury which means the one who hit first could be at a disadvantage as the units whose health got hit would have increase power and speed on the next turn.
In the end it was too complicated to think too much and I just put up my best Earth lineup forwards. Thank goodness the opponent overthink and was a bit too defensive. Also note that the healing actually bring an enraged unit back to normal again when the health is back in full. This was what cause the opposing team to lose his/her tank.
Battle 2 - Ruleset Up Close & Personal (19 Mana): LOST
A melee only match so I went with Water. Opponent has the same idea. However I didn't use the gladiator Isgald Vorst which is a bad mistake here... LOST!
Battle 3 - Rulesets Silenced Summoners + Keep Your Distance (30 Mana): WON
Silenced Summoners and no melee, I could have gone with Life but no melee means there isn't any good tank to use in Life so I chose Water eventually. Again I didn't make sure of any gladiator while my opponent pick Death with gladiator Witch of Warwick. I won the match because Baakjira is such a good tank.
Battle 4 - Rulesets Fog of War + Stampede (58 Mana): WON
Only 2 Splinters to chose, Water or Dragon. Since this is a 58 Mana match, I went with Dragon because I don't think I have enough high mana units in Water alone to make use of the big mana pool. I reminded myself I should use a gladiator and deployed Relenor Cleaver as a 2nd tank while putting in Hellondale to revive. Also added in Disintegator to reduce melee damage. Quite a defensive lineup and it worked. Didn't have much problem in this match.
Battle 5 - Rulesets Opportunity + Equalizer (14 Mana): WON
Its a low mana match so I went with Water again cause having an extra shield is pretty important in matches where units have low HP. I also try to fill up every slot with a unit to make full use of the Equalizer ruleset. There is one big weakness in my lineup though. A single tank with shield would have been able to block every attack from my units and thank goodness the opponent didn't put up such a unit.
It was a close WIN for me in the end because of the constant repairing of armor by the opponent Scavo Halfling.
4 Wins out of 5 battles. Pretty satisified with the result.
Oh and we are back to 1st position again! Although it was way too close this time. I wondered how come it was not a tied for 1st though. Anyone know the reason let me know.
Again we manage to get over 1k merits so I am able to buy a Gladius Case again! Pack opening time!
Argh... another 4 common 1 rare pack again! Still waiting for the Law of Average to change my luck on pack opening... But Ajax Lightfoot is good. He was my MVP in my previous brawl. 😄
To any new players who wish to explore the world of Splinterlands, do feel free to sign up with my REFERRAL LINK. 😊
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Better luck in the next Gladius case!
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A pitty that the only loss was against the main enemy Death Hamsterism. These direct encounters count somehow double.
Ya, thank goodness we still get the top position. Don't know how the tie breaker works.
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Thanks for sharing! - @alokkumar121