[Soul Strangler] Share your Battle challenge (2)
Second attempt at the Soul Strangler share your battle challenge, this battle has the equalizer ruleset which removes the problem of having low hp from the soul strangler, most of the time its targeted by opportunity unit due to its low hp making it unable to attack in that round.
Link to the Battle: https://splinterlands.com?p=battle&id=sl_46d2a9e6af588b39f1ca5830b42aa8df&ref=dotz132
Card Background Information
Edition | Chaos Legion |
---|---|
Rarity | Rare |
Element | Death |
Attack | Range |
Abilities | Poison (level 8) |
Card level & stats
Bronze max | LV2 - +1 Speed
Sliver max | LV4 - +1 Damage & +1 Speed
Gold max | LV6 - +1 Damage & +1 Health
Diamond and above | LV MAX - Gains poison & +1 Health
Cost per level (used prices at time of writing)
Seems to cost at least 0.12 per copy, Which is one of the lower costing rare cards from the chaos legion collection.
League | Max Level - Copies needed | Cost |
---|---|---|
Bronze max | LV2 - 5 copies | 0.6 usd. |
Sliver max | LV4 - 25 copies | 3 usd. |
Gold max | LV6 - 60 copies | 7.2 usd. |
Diamond and above | LV MAX - 115 copies | 13.8 usd. |
The first damage buff is for the sliver level at level 3 so if you are planning to be in the sliver league getting a level 3 is enough if all you care about is the damage, the next damage buff is at level 6 which can be used in the gold league and above, poison is only available at the max level so diamond and up.
to get a level 3 in the gold foil version you require 2 copies of the card which would cost at least 4.47 which is a lot higher than what it would cost for a regular foil version which would cost around 1.68.
Battle rules
Symbol | Rule Effect |
---|---|
The Trample ability can trigger multiple times per attack if the trampled Monster is killed. | |
The initial Health of all Monsters is equal to that of the Monster on either team with the highest base Health. |
Total Mana : 32
Usable elements : Earth, Life, Death and Dragon
The stampede ruleset is basically made worthless by the equalizer ruleset unless the higher hp unit is quite low since if its high the chance of taking out the second monster immediately is low making trample unable to activate again but equalizer is great for those hard hitting low hp units such as the soul strangler.
Team Composition
Card | Role | Reason |
---|---|---|
Summoner | Thaddius brood with its -1 to magic and heath its a pretty great summoner to use, making your opponent have less hp is always nice. | |
Main tank, Tank Heal, Thorns | Cursed windeku gets the self healing ability at level 5 which makes it great in this battle format since its possible to increase its hp value making the heal better | |
Magic Damage, Knock out | Revealer with its knockout which is quite good at a 50% chance to make the unit skip its turn, it luck is on my side it will continuously trigger making the opponent unit unable to act | |
Magic Damage, Backline heal, Dispel, Blind | Spirit hoarder in equalizer it can heal quite a bit for the backline and blindness can reduce the chance for melee and range units from hitting, dispel does help in removing buffs. | |
Range Damage, Snare, Swiftness | At higher levels its grants swiftness allowing for the team to be faster, increasing the chance to hit first and to dodge attacks | |
Range Damage, Star of the challenge | With its weakness of low hp being removed by the equalizer ruleset its now very powerful with its high damage for its cost without any downside of low hp | |
Sneak shield, Cripple, Sneak | Slient Sha-vi with its decently high speed it has a high chance to dodge attacks with blindness helping it and since it has sneak it can attack from this position being a melee. |
Now on to the Battle
Round 1
That extra one point of armor they have is making my range and melee units waste their attacks which is quite sad, blindness seem to not help this round since they landed all their attacks which is quite lucky for them.
Round 2 & 3
Round 4 to The End
Strategy Talk
The strategy was mainly picking higher damage units and having healing since the equalizer ruleset make all units hp to be the highest and healing is based on 1/3 of the max hp which making healing in this ruleset very strong and having high damage is to bypass the healing if possible.
Soul Strangler get it at level 3 if you are playing in sliver, consider the gold foil version at level 3 it does cost like 3 usd more than the regular version but it does come with the 10% buff but for higher levels getting the regular version is more cost effective, the level 6 damage buff is very good since it makes it a 3 cost 4 range damage unit which is quite high for its cost.
Thanks for the battle challenge curation team
Can't wait to see which card will be in Next's weeks challenge
If you are interested in the game, here's my referral link: https://splinterlands.com?ref=dotz132
@tipu curate
Upvoted 👌 (Mana: 26/46) Liquid rewards.
Thanks for sharing! - @alokkumar121