Stun Them All!!
Hola Amigos
We meet again here, on my Splinterlands post, The Battle Mage Secret challenge. On this round, we have Heavy Hitters ruleset as our main theme.
Heavy Hitters ruleset gives all unit a Knock Out ability. So everyone will deliver damage twice amount if the target is stunned... That's why you need to bring your Stun ability card in your line up.
Speaking about stun ability card, my favorite is Rune Slinger. He is fast and his damage is not bad either... well at least it is not just a 1 damage only. Due to the type of this card, a range unit, which most people favor less, it is less famous than the other stun ability card.
However I like to see the good side, less people expecting we come with Rune Slinger here. So he can be a surprise for our opponent. Let's see our battle then
THE BATTLE
It is a Diamond league of Wild Format. I was using my own account this time, so I did not have plenty of option about my lineup.
The line up was simple but very tricky. Basically we could only use life element cards here, a dragon was just a bonus because of the rise of commons rulest. No Epic and No Legendary, so we could say no fancy dragons here.
One of the notable limitation is the Odds mana only, the odds one out ruleset. Many of the core cards of Life Element are even mana number, lets pick one of them, The Venari Crystalsmith
Unless you had an old card of healer, defending would be hard here. Divine Healer is the best subtitute for Venari Crystalsmith for this case, the odd vs the even mana.
So my approach was to build an all out line up, with Rune Slinger behind to exploit the Heavy Hitter rulest.
Let see how this would go then...
- The battle started with both of us buffing up our team and debuffing our opponents. My opponent focused on defense while my team put more emphasize on offense.
- My opponent came with 5 melee damage, 1 range damage and 4 magic damage. Combined all, they became 10 damage per round
- My team had 13 melee damage and 5 range damage. It's 18 damage per round, almost doubled my opponent fire power.
- I thought I have won this game already because I saw my damage was almost doubled of them. It's quite fatal condition there.
- Nobody died in first round. That Hippo - Ulundin was very sturdy, could not bring him down easily.
- Finally I killed their Captain Katie, This was a crucial situation, because Katie was their trump card.
- It's funny to see that hippo still alive while their backline deteriorated fast. However it's good sign that maybe I should buy Ulundin Overseer too, seems a good non attacking tank.
- Round 4 was the last one. Although Their Drybone Barbarian was still on max condition, he got killed in one go here.
- Good game
CLOSURE AND DISCUSSION
Well I manage to deliver my idea here... Getting their tank double damage due to stun effect. Look at that, 6 damage from a 3 melee damage attack. So what are the condition I created to deliver my idea here:
- a Stun ability card, The Rune Slinger in this case.
- This is as important as the first one, never bring 1 damage attacker when you want to explout hard hitter with stun. 1 damage x 2 = 2 damage, that's a lame boost. forget it, go with atleast 2 damage attacker, so they could explout the knock out ability too.
- Prepare for a long fight. Stun is based on RNG so don't expect to settle everything in 1-2 rounds. when your Stun does not work, you need to prepare for the next round and hope it works.
- The more your opponent defense, by relying more on recovery over damaging... more this STUN-Heavy Hitter combination works better!!!
That's all for my battle mage secret post today, thank you for reading it and I am looking forward to see you guys on Splinterlands battlefield!!
Thank you for visiting my BATTLE MAGE SECRETS Weekly Challenge, don't forget to leave your comments and feedback below. There are credits in this post for these people:
- @splinterlands : for holding BATTLE MAGE SECRETS challenge events
- carrieallen : for ultimate markdown tutorial
- thepeakstudio : for wonderful divider art
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Thanks for sharing! - @alokkumar121
see you all in next battle mage secret
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