DemonCore Update: Energy level bug fixed

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Authored by @catotune

Hello gamers! DemoniCore is a new play2earn HIVE game where you conjure demons to battle, and win DCORE for slaying them in simple turn-based RNG combat.

Fixing bugs

Thank you @bulkathos for reporting an insidious bug where Energy takes too long to recharge in the game! I believe I have figured out the root cause, and have fixed the bug. Please let me know if you continue to notice unexpected Energy recharge times (or anything else!).

In the meantime, I will continue to work on DemoniCore roadmap items.

Happy gaming, and as always, thank you for giving DemoniCore a try!



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11 comments
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Hello there I just started this game, and I’m loving the dynamics so far. I will aim to be very competitive. The only thing is that, out of my 7 battles so far. 4 of them, when I clicked to summon a demon the battles never happened, but it still consumed energy. So although I did enjoy 3/7 of my first battles. The other 4 just skipped through and didn’t even give me a chance.

Great job so far though , I have to give you that.

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Now after waiting 4 hours for another battle. It did the same bug and my battle never happened yet it consumed an energy and gave me an auto-loss. This really needs to be checked out and fixed to make this game more playable/enjoyable.

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Thank you @therealone21 for reporting the issues you experienced! I am sorry that your gameplay was marred by battles that didn't let you play. I am not sure exactly what caused this, but I will look into it. I suspect I need to upgrade the servers now that DemoniCore is starting to get more traffic.

I sent you a little DCORE to hopefully make up for your less than great experience. I really appreciate your support, and the fact that you took time to detail what happened - this kind of feedback is crucial for me to make the game better.

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Thank you for your response and action taken. I really do see the potential behind this PvE Game.

We need a discord link on the website so we can drop suggestions, bugs, and even comments about our gameplay.

I have a couple of suggestions/ QoL ideas that might be helpful.

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I agree that a Discord would be ideal for this project. I only haven't done it yet because I tend not to spend time on Discord or chat in general (mostly b/c I don't have time - in addition to coding DemoniCore, I work 2 jobs and have a family to raise), so I didn't want to start a community that I would largely be absent from.

But I realize that it is important to have a central place where people can share feedback and comments... I just haven't figured out the best way to do that yet. If you have suggestions / ideas for the game, I would love to hear them!

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Hi, I´m liking it- Is there anyway we can get more or regen faster the energy. Do you have a discord channel?. Thanks

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Thanks @nightfalcon! You can regenerate energy faster by increasing your attack level, and you can get a higher max energy by increasing your defense level!

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Oh and I don't yet have a Discord, but I feel I need to set that up soon!

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(Edited)

I have had the instance where I click “conjure demon” and it quickly refreshes back to battle page giving me an instant loss about 10-12 times now. I cannot pinpoint why it keeps happening. I have tried multiple different fixes on my end and seems that it’s completely random when it decides to take an auto-loss, out of my control. This is really annoying because I could be ranked higher.

I can’t stress enough how this is a big problem because I wait a couple
Hours for 1 battle and then it auto loses (wasting my time). I’d really like to see this fixed so I can enjoy the game.

Also I noticed a player who’s Health is equal to mine , yet he is in circle 2 (I’m in circle 5)and has lvl 2 stats. I don’t know how that’s possible, it may be a visual bug.

Please demonicore, look into and fix the main issue with my account getting autolosses .

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Thanks once again for reporting your experience @therealone21. I am at a loss as to what is happening to you, but I will try to get to the bottom of the auto losses as well as investigate the health discrepency you mentioned. I upgraded the servers, which should help with load issues, and added more logging to hopefully catch more errors.

I appreciate your support and the time you took to communicate these issues.

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