Splinterlands Weekly Battle Share challenge with - NERISSA TRADAWN

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Hello friends. How are you all, I hope you are well, healthy and enjoying your day. I am your friend cruise. And today I'm back again with my Splinterlands Weekly Battle Share Challenge. This time I am sharing the battle with NERISSA TRIDAWN. Which is a great monster of Water Splinter. Which is 9 mana and does three magic attacks. Mostly I use this master with Alric Stormbringer or delwye dragonscale. But this time I am using it with another summoner.
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BATTLE RULE AND MANA

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To play this battle, I was given 36 mana and 2 types of battle rules were given. The first of which is FEROCITY - all monsters have Furyability. And the second rule is TAKING SIDES -neutral monsters may not be used in battle. To play this battle I could use any element of Fire Life Water. I decided to go with Waters.
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LINE UP

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THEME CARD

NERISSA TRADAWN
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OPPONENT'S SUMMONER AND CARD

LORNA ShINE
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  • CHAOS KNIGHT
  • CORSAIR BOSUN
  • GARGOYA SCRAPPER
  • STITCH LEECH
  • DJINN RENOVA
  • DUMACKE EXILE

MY SUMMONER

POSSIBILUS THE WISE

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This card is a Legendary summoner of the Water element. Which is of 6 mana which gives 2 types of abilities and 2 extra health to all fellow players. The first of the two abilities it gives is the REACH ability and the second is the TRAMPLE ability.

MY CARDS PLACEMENT

  • CRUEL SETHROPOD
  • WAVE RUNNER
  • DEMENTED SHARK
    .NERISSA TRADAWN*
  • VENARI WAVESMITH
  • KEPT INITIATE

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CRUEL SETHROPOD

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This card is of three mana. Normally it does 1 melee attack with two attacking speeds. It has 3 fields and 4 health. But because I have used it at level 3, so here in this battle, it does two Melee attacks. It does not have any kind of ability. I put this card in first position because my DEMENTeD Shark inspire has increased its Melee Attack. That means in total it is doing 3 Melee attacks in this battle. And due to Venari wavesmith's protect ability, it got two more shields. and because of my summoner it also get Trample ability reach ability and two more health.
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WAVE RUNNER

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WAVE RUNNER is play an important role in this battle. Which is only 5 mana. It does two Melee attacks with three attacking speed but because I used it at level 3 in this battle it is attacking with four attacking speed. It has the Reach ability, which allows it to attack from first and second positions. My DEMENTeD Shark has the inspire ability because of its Melee Attack has also increased so that it can attack 3 melee in this battle.Because of my summoner it has also trample ability. I put this card on second position
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DEMENTED SHARK

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DEMENTED SHARK is one of the favorite card.The reason for this is its ability which is Inspire. Increases the Melee attacks of all fellow players. It costs 6 mana from the card. Performs 1 melee attack with two attacking speeds. It has 6 health. But because I have used it at level 3 in this battle, it starts attacking with two Melee. But because of its Inspire ability, it is doing 3 Melee attacks in this battle. It also has 1 shield. Due to Venari waveSmith's protect ability, it got two more shields, which makes it a total of 3 shields. and because of my Summoner it has also reach and tample ability. that's mean when he came in the second position he start attacking
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NERISSA TRIDAWN

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NERisSA Tridawn is a great card even though it costs 9 mana. Makes three magic attacks with 2 attacking speed. It has 9 health but because of my summoner it has 11 health in this battle. Because magic attacks here, it can attack from any position, this is also my theme card for this battle.
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VENARI WAVESMITH

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This card is of 5 mana. Attacks a Magic with 2 attacking speeds. It has 3 health. And because of his PROTECT ability it has, it provides two shields to all its fellow players. and in this battle it has five health.
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KELP INITIATE

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kelp initiate is a great card that only costs two mana. It has 6 health. And because of my summoner, it has 8 health. And because of wavesmith, he also got two shields. It doesn't have any abilities. But I kept this card for the Sneak ability card of the opposing team, that too at the end.

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HERE YOU CAN ENJOY MY BATTLE-

https://splinterlands.com/?p=battle&id=sl_95c649a4e56123d23f8ce21ffee7f715

Here is video link of my Battle-


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HERE IS SOME PICTURES OF MY BATTLE

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DID MY STRATEGY WORKED?

When I looked at the last few battles of the opposing team and looked at the battle rules, I got an idea that he would come with the element of Life, and I should not go with a card with Taunt ability. And because I had to complete the challenge, I used this POSSIBILUS THE WISE Summoner. Which is a great summoner of Water Splinter. Which gives Reach Ability, Trample Ability and 2 Health to all fellow players. So I chose a card with more than three of my shield mana in first position. And put the wave runner on the second position. And placed the card with Inspire Ability on the third position, which increased the Melee attack of all my fellow players. In fourth place was his theme who was doing three magic attacks. Which directly damages the health of the opposing team. I put KELP INITIATE at the end to avoid cards with the SNEAK ability, which was very beneficial. So overall my strategy worked so I won the battle.

DO YOU LIKE PLAY WITH NERISSA TRAIDWAN OR NOT WHY?

I love playing with this card. Because it does three magic attacks with two attacking speeds. If I use this card with a few select summoners like Alric Stormbringer and Delwye dragonscale, I am at an advantage. That's why I use this card all the time. Though I do not own this card, I always use this card on rent. But it is unwise to use this card in a low mana battle because it is 9 mana. But if we use this card properly then we will always get positive results because it can attack from any position.

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All images, photographs are not mine, taken from games website Here-

https://Splinterlands.com/

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