Accurate coordination in Water element
Heyyy yooooo
what's up Splinter Player around the world how are you doing? I want to share my battle using one of my own account that played in Gold League Format.And this time, I want to share that this time i am using pretty accurate synchronize coordination in my team line up with using water element. Usually when we using water element, it will using either melee attack combined with speed and armor or using Magic with speed. And in this battle i am using range combined with speed. Just using Deep lurker as a solo hunter.
Okay since you guys know that the ruleset is Ferocity lets knowing this ruleset a little bit deeper.This ruleset description is
All units gain the Divine Shield ability which reduces the damage of the first attack received to 0.
Divine Shield will be re-applied when a unit is Resurrected.
Blast damage will remove divine shield.
Okay basically this ruleset is giving both player benefit that having all monster will having 1 bonus shield that will be immune to all type attack once. So, it can be used to buy time, or can be used for table turned. We can used so many strategy in this ruleset, from using double ressurection so it will have 3 bonus shield,or using focusing damage to frontline tanker. or focusing damage to backline tanker.
Strategy Phase
In this battle i am utilize the speed instead of melee monster even though i am using water element. Usually water element will utilize the melee monster with sneak or opportunity ability. But, this time i am just using one monster that having opportunity and the rest is support for speed.
The main carry in my team in this battle is Deeplurker that having opportunity ability, also having poison ability that can gives opponent poison status that will give 2 damage each turn. And then Demoralize ability that can make all opponent melee monster will get 1 melee attack debuff. With opportunity ability this monster will hunting down opponent that the lowest health first, or i can say that this monster will hunting from the weakest first.
The second carry in my team is of course Doctor Blight promo edition legendary monster with deadly ability and can be hit with the luck of scattershot ability because this monster having camouflage ability so this monster can only be hit by scattershot or if this monster in frontline. And what makes this monster frightening is Affliction and Poison ability that can make any monster cannot be healed and get poison status that gives damage each turn. Not only that this monster can be pretty good for tanker when the battle is very late due the scavenger ability that can adding maximum HP after any monster die. And the weaken ability can make opponent line up get 1 health debuff.
For the support i am using River Nymph for cleaner if my frontline tanker get poison of affliction, so it will reset the bad status. Also this monster having swiftness ability that can gives 1 speed buff to all my team mates. But, this monster is really weak. So, it will be an easy target if opponent using opportunity monster. Thats why i am still using Deeplurker. Just in case if opponent bringing same support like me. if opponent did not bring any opportunity monster. it will be great.
The second support in my team is Supply Runner. This monster is pretty good for giving all my team line up speed bonus from swiftness ability and also this monster gives 1 additional maximum health with strengthen ability.
For tanker i am using Baakjira. This monster is really strong as frontline tanker. Especially this monster having very high amount of health and also this monster can heal with high amount too. Also this monster having void ability that can reduce attack from magic attack type. And don't forget with slow ability that reduced opponent line up speed. And with strengthen ability, this monster can gives 1 additional max health to all my team line up.
Battlephase
Okay this time i am encountered with player from Noskills guild. never heard of this guild. Maybe this guild playing in tier 5 brawl and very great player or this player maybe from guild that playing in low tier guild. I dont really know. But what makes me interesting is both player using Kelya Frendul as summoner.
And in this battle as you can see the picture above, having 3 ruleset. The first ruleset is Ferocity That means all monster units will have Fury ability. So both player need to be carefull while playing taunt monster. The second ruleset is Even Stevens that means both player can only using even manacost monster units but not summoner. The last ruleset is Holy protection that means all monster will having additional shield that can make all damage will be zero once. The manacap in this battle is 34 which is pretty average. And Element that can be used in this battle is Water, Earth,and Dragon element. No wonder that we both using Water element instead using other element because water element is having high chance to win this battle.
My Strategy Line Up
- Kelya Frendull as summoner
- Baakjira as Frontline Tanker
- Merdhampir as Attacker and second tanker
- River Nymph as Support
- Supply Runner as Support
- Deeplurker as Carry
- Doctor Blight as Carry and Tanker
Opponent Strategy Line Up
- Kelya Frendul as Summoner
- Diemonshark as Frontline Tanker
- Deeplurker as Attacker
- Magi of Chaos as Attacker
- Kulu Swimhunter as Attacker
- Merdhampir as Attacker
- Igor The Darkspear as Attacker.
Looking opponent line up is pretty simple strategy with using range type attack monster as point for defeated the frontline and using Diemonshark that have retaliate ability to counter melee also using Deeplurker to hunting the weakest monster first. At this point i believe that my team will be dominate in this battle. Lets break down the battle, from terms of speed my team dominate opponent line up. So my team will attacking first. And in round 1 overal just open and destroy the holy shield and break the armor. But, i can gives direct hit to opponent frontline tanker because i am bringing magic type attack monster right. And luckily, opponent did not bring any monster that having affliction or poison ability. So, my Baakjira as tanker can hold any attack with the huge amount of health and heal ability. But, in round 2 both of our frontline tanker died. And yeah since my Baakjira is slow monster so it will be as an easy target. Thats why the total damage is higher than its heal ability. And with the highest speed and i am bringing monster that having poison ability. So in round 3 opponent losing 2 monster that is Deeplurker and Igor The Darkspear. And with just 3 monster left, my team can dominate opponent line up. Especially my Deeplurker still alive and of course due many monster die, my Doctor Blight growing stronger for the maximum health. And having Affliction and Poison ability can make Doctor Blight easy to defeat opponent line up that having no defense ability.
My team need total 6 round to defeat opponent line up. The battle took a little bit too long because opponent placing Merdhampir in the back, the number of rounds increases makes opponent Merdhampir having additional maximum health due the Life Leech ability. But, it dies easily anyway with combination of speed battle and poison play.
If you want to look it in video you can watch in there and dont forget to subscribe like and share the video
or if this video cannot be played you can watch in game battle in link bellow
Accurate coordination in Water element
Conclution
From this battle i can make assumption that yeah speed is still important in this game. So, the faster your team line up will having higher chance to defeat opponent line up faster. And the faster you defeat opponent monster, the higher chance to win the battle. But, dont forget to balancing you team also. In my team is more like balance with having tanker,magic type attack and hunter like Deeplurker. And in opponent team just depending on range attack team and Deeplurker without having any support at all. Especially we cannot bring any taunt monster due the Ferocity ruleset. So, the best is balancing your team line up.
In the end I am very thankfull for the reader that read my content hope you all enjoying this content, don't forget to upvote and leave comments. If you are interested in starting this game and don't have an account yet, you can use my referrals:
https://splinterlands.com?ref=arveno
Credits:
Thank you too for @arcange and all splinterlands curator that support by voting almost my content and hopefully support this one too
The wonderful divider by @kyo-gaming
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All images taken from Splinterlands website
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https://reddit.com/r/Splinterlands/comments/1d0c6vh/accurate_coordination_in_water_element/
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Good post and excellent battle, thanks for sharing.