RE: LeoThread 2024-12-03 20:46

avatar

You are viewing a single comment's thread:

Can imagine, so many aspects to keep track of. What language do you build your games in?



0
0
0.000
2 comments
avatar

lots but our current build is in C

0
0
0.000
avatar

Ah I almost assumed that. Had one course in C in college. Its kinda rough until you get a hang of it :)

0
0
0.000