Queen Valkyrie Sigrun Fight: Day 2 | Difficulty: Give Me God Of War
Hello gamers of hive.
Today is they second day of fighting against Sigrun, the Queen Valkyrie herself in the highest difficulty. The thought of decreasing the difficulty there was out of question because if I did decrease it, I would have to start the game all over again.
So, I had to get back to the drawing board and put on the thinking cap for a critical review of my Kratos build.
After 3 hours of continuous batting with this monster, I decided change up my enchantment selection. I noticed that I had a few useless enchantments that were useful in the other realms. For example, the enchantment here was useless. I wasn’t killing anyone here so the perk wouldn’t activate at all even though it has a very high activation perk.
The most astonishing encounter I had when browsing the enchantments was this, this enchantment was a little rarer than common but boy is it useful. It promised me an HP burst on ANY axe hit with a high activation rate. The perfect thing I needed to survive in the fight.
It made me wonder if all the “legendary” enchantments the game was giving were useful at all as most of them had either low or moderate perk activation, the ones with high perk activation were based on the scenario of me facing against multiple enemies. The common ones seemed to be more amazing and useful in every situation.
And in doing so, I finally managed to get its health reduced by 50% before I tragically died… you see there were still a few of her moves that I couldn’t counter yet. And that meant that I wasn’t beating her any time soon. All she would need was 1 good hit on me to blow a hole in my HP tank.
I hope I get to beat her tomorrow as the fight today was promising.
Gameplay
https://www.youtube.com/live/GXBTcLNEQPU?si=KOUMBk8vGc-R6tt4